AU 2018 Live Stream

Watch select AU 2018 sessions live right here, including Tuesday's General Session. Check back soon for the full streaming schedule.  

Tuesday,

November 14

Wednesday,

November 15

Thursday,

November 16

Gaming with AutoCAD

8:30 a.m.-9:00 a.m.

Vincent Sheehan

In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment.

HANDOUT   VIEW RECORDING

Gaming with AutoCAD

8:30 a.m.-9:00 a.m.

Vincent Sheehan

In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment.

HANDOUT   VIEW RECORDING

Gaming with AutoCAD

8:30 a.m.-9:00 a.m.

Vincent Sheehan

In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment.

HANDOUT   VIEW RECORDING

Tuesday, November 13, 2018
Tuesday November 13, 2018
6:00 AM - 7:15 AM

Gaming with AutoCAD

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

7:30 AM - 4:00 PM

Linked Details Among Multiple Models in Revit Lab

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

8:00 AM - 10:00 AM

Integrating Structural Design and Analysis: The Basics of a Revit-Robot Structural Analysis Professional Workflow

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

8:00 AM - 6:00 PM

Test-Drive Simulation in Fusion 360

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

10:45 AM - 12:15 PM

AU General Session

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Autodesk President and CEO Andrew Anagnost will share his perspective on automation, the changing nature of work, and how technology can unlock opportunities to do more, better, with less negative impact on the world. Andrew will be joined by Autodesk CTO Scott Borduin and Director of Robotics Erin Bradner, Autodesk customers, and former GE Chair Beth Comstock.

Wednesday, November 13, 2018
Wednesday November 14, 2018
6:00 AM - 7:00 AM

Made for Each Other: InfraWorks and Civil 3D

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

7:30 AM - 4:00 PM

Crossing the Rubicon: Migrating from AutoCAD to Inventor

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

8:00 AM - 5:30 PM

Hands-On AutoCAD Plant 360 Collaboration

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

10:00 AM - 6:00 PM

AutoCAD Tool Palettes Management Lab (Planning and Preparation, Not Perspiration)

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

10:30 AM - 11:30 AM

Architecture, Engineering & Construction Keynote

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Whether you're an architect, engineer, or contractor, join us to learn how Autodesk and leaders across AEC are using today’s tools to design and build better, smarter, and with more project insight.

Thursday, November 14, 2018
Thursday November 15, 2018
8:00 AM - 4:15 PM

AutoCAD Customization Boot Camp—Beyond the Basics

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

10:00 AM - 3:00 PM

Create Compelling 2D Sections, Details, and Auxiliary Views from AutoCAD 3D Models

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING

7:30 AM - 4:00 PM

Dynamo for Structure

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Vincent Sheehan
In this hands-on lab, you'll use AutoCAD software to create a basic 3D game environment and a side-scrolling 3D game environment. Learn how to create and import street furniture, buildings, vehicles, and other 3D objects using AutoCAD software's Solid, Surface, and Mesh tools. Export the 3D environment to an FBX file format for the Stingray gaming engine. Import the AutoCAD 3D model into Stingray to see the model in real time. This class is designed to expand your AutoCAD 3D modeling knowledge.HANDOUT VIEW RECORDING