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  • Alex Horst (2017)

    3ds Max Design Visualization in VR

    • 3ds Max
    • Autodesk Stingray
    • Revit

    Key Learning

    • Learn how to optimize your 3D Projects for VR
    • Learn how to add interactivity and turn VR into a powerful story-telling utility
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  • Florian Neumayr (2017)

    CFD Meets VR Lab

    • 3ds Max
    • 3ds Max
    • Revit
    • CFD
    • Autodesk Stingray

    Key Learning

    • Learn how digital prototyping and simulation are essential for the economy and environment
    • Learn about how VR is not only a marketing tool-it lets you experience the right decision through immersion
    • See how we seamlessly cross-discipline interacting tools with new rework at hand
    • Discover that full immersion is not a future subject, and technology is ready to use
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  • Jason Walter (2017)

    Creating Social Presence in AR/VR Using Forge

    • Forge
    • Autodesk Stingray
    • VRED Professional
    • Forge

    Key Learning

    • Understand the value of creating social presence in AR/VR contexts
    • Discover how we used Forge to facilitate collaboration
    • Learn about the latest research in creating a sense of virtual presence
    • Discover how we enabled collaboration in VRED Professional and Stingray
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  • Zhihao Cui (2017)

    Exploring Toolpath and Probe Path Definition and Visualization in VR/AR

    • PowerMill
    • 3ds Max
    • PowerShape
    • PowerInspect

    Key Learning

    • Learn how to export reusable geometries (models, tools, and so on) from PowerMill and PowerInspect
    • Learn best practices for using PowerShape models in AR and VR environments
    • Discover the potential when visualizing toolpaths and probe paths in AR and VR
    • Rethink the potential change of workflow when using PowerMill and PowerInspect
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  • Alex Coulombe (2017)

    From First Line to Final Design: VR as the Ultimate Creative Medium

    • Revit
    • 3ds Max
    • Revit Live
    • Autodesk Stingray

    Key Learning

    • Understand the strengths of designing in VR over traditional methods
    • Learn how to communicate design intent with relatively simple VR sketches
    • Learn how to use VR at every stage of the design process
    • Learn how to cycle a VR methodology into existing workflows with Autodesk products
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  • Michael Goehring (2017)

    Get a Shiny MEP Model in VR

    • Revit Live
    • Revit MEP

    Key Learning

    • Learn about the right Revit MEP settings for materials
    • Learn how to handle Material Editor
    • Learn how to create a Revit Live model
    • Experience MEP in VR
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  • Igor Macedo (2017)

    How to Empower Your Project with Real-Time Visualization and VR Using Autodesk Software

    • Autodesk Stingray
    • 3ds Max
    • Revit Live
    • Inventor

    Key Learning

    • Learn how businesses can implement real-time rendering technologies in architecture, engineering, and product development projects
    • Learn how game engines and VR can boost your project development, adding value to your business
    • Learn about the required software for developing interactive experiences, and discover where to start learning them
    • Learn key hardware and software concepts for choosing and preparing your corporate or home production environment for real-time rendering and VR applications
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  • Martin Enthed (2017)

    IKEA VR, AR, MR and Meatballs

    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Understand the steps taken in computer graphics that makes it possible to start with VR, AR, and MR
    • See how a big company can take early steps into VR, AR, and MR
    • Learn about what the industry still struggles with and what needs to be solved
    • Learn how IKEA works with new digital technologies
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  • Iffat Mai (2017)

    Join the Party in Social VR

    • Revit
    • 3ds Max

    Key Learning

    • Learn how to prepare a Revit model for VR export
    • Learn how to bake materials and lighting in 3ds Max
    • Learn how to set up a rendered model in the Unity game engine
    • Learn how to set up social VR using photon VR
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