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Key Learning
- Design and create complex facial systems
- Create animation control systems
- Analyze and choose appropriate methods and systems
- Prepare objects for rigging
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Key Learning
- Discover the basic animation tools and methods
- Learn fast and effective methods for creating animations
- Learn how to solve everyday animation problems with procedural animation tools
- Learn how to evaluate when procedural animation will be the most effective solution
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Key Learning
- Learn about user interface and workflow
- Learn about object creation and scene management
- Learn about cameras and animation
- Learn about lighting and rendering
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Key Learning
- Understand the basic animation tools and methods
- Learn fast and effective methods for creating animations
- Learn how to solve everyday animation problems with procedural animation tools
- Learn how to evaluate when procedural animation will be the most effective Solution
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Key Learning
- Discover how to apply tools traditionally used for visual effects to mechanical design
- See how MassFX can be used as a fast solution for working out mechanical designs
- See how various features in 3ds Max software can be used to create quicker previsualizations
- Understand how rigging tools in 3ds Max software can be used to design working mechanical assemblies
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Key Learning
- Set up and rig complex mechanical rigs
- Use MAXScript to track velocities and acceleration of objects in 3ds Max® software
- Prepare and identify objects for rigging
- Problem-solve technical issues associated with rigging
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