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  • Key Learning

    • Learn techniques and best practices for T-Splines modeling in Fusion 360
    • Learn how to generate and explore complex organic shapes with good surface quality
    • Learn how to use Fusion 360 software’s rendering tool to quickly obtain photorealistic results
    • Learn how to integrate workflows that maximize form development and visualization of design concepts
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  • Key Learning

    • Learn how to improve efficiency working in 3ds Max
    • Learn how to utilize some lesser-known tools in 3ds Max
    • Understand new workflows
    • Learn how to avoid some common mistakes
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  • Lilli Smith (2016)

    Computational BIM Workshop Beginner, Part 2

    • Revit
    • Dynamo Studio

    Key Learning

    • Visual programming UI: See how even novice users can use Dynamo to drive BIM with advanced parametric logic.
    • Learn about data mining—learn how to pull information out of BIM and use it for visualization and documentation
    • Learn about form finding and documentation—learn how to create building elements and views from data sources like Excel or other BIM elements
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  • Key Learning

    • Understand how UAVs can give a unique and critical perspective on our ability to tell engaging stories
    • Gain a basic knowledge of the types of UAVs and their strengths
    • Discuss best practices for the operation and maintenance of UAVs, as well as good safety practices for this emerging technology
    • Understand various workflows for using the footage once it is shot, and learn best practices for capturing images for generating 3D models and environments
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  • Gunnar Hand (2016)

    InfraWorks 360 for Smarter Cities

    • InfraWorks 360
    • 3ds Max

    Key Learning

    • Learn how to use InfraWorks 360 to quickly create overall campus maps and plans with existing and free data
    • Learn how to use InfraWorks 360 for visualizations and communication of design scenarios with owners and project stakeholders
    • Learn how to connect a variety of data sources for visualization and analysis
    • Learn how to run analysis across various types of model and data content
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  • Scott Dewoody (2016)

    Revit to 3ds Max Workflows for Realistic Rendering with NVIDIA Iray

    • 3ds Max
    • Revit Architecture

    Key Learning

    • Learn how to effectively set up the Revit model for linking
    • Learn the different settings to take into account to link Revit into 3ds Max
    • Learn how to effectively use different lights, materials, and cameras inside of 3ds Max
    • Learn how to effectively output renderings using NVIDIA Iray
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  • Sal Bondi (2016)

    Modernizing Alias—Roundtable

    • Alias Automotive
    • Alias SpeedForm
    • Maya

    Key Learning

    • Gain a better understanding of future technology innovations and how this can benefit Alias
    • Discuss gaps in the current market of automotive design
    • Envision future devices, tools, and workflows that could increase productivity using Alias
    • Influence the future of Alias software’s UI and impact the future of automotive design
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  • Willy Campbell (2016)

    InfraWorks 360 in Motion: Getting Things Moving in Your Model

    • InfraWorks 360
    • 3ds Max
    • AutoCAD Civil 3D

    Key Learning

    • Learn how to create paths using InfraWorks 360 road tools: Design and Component Roads
    • Learn how to use AutoCAD Civil 3D to covert imported alignment(s) to Feature Lines, and create individual paths for vehicle movement (lanes merge, bus turnout, and so on)
    • Learn how to use 3ds Max and the Civil View extension to assign vehicles to imported paths, set speed, direction, vehicle type, starts, stops, and so on
    • Learn how to use InfraWorks 360 to import and configure the animation file(s), and account for transformation shift on import
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  • Key Learning

    • Understand possible uses for VR in MEP applications
    • Understand why VR can be a powerful tool for designers and engineers
    • Understand the workflow used for optimal VR and general presentation of the intended spaces
    • Learn which software and hardware worked for the team at MCW Consultants
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  • Marin Pastar (2016)

    Total Guide to Virtual-Reality Visualization: Hardware Edition

    • Revit
    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Gain an overview of the virtual-reality uses in the AEC industry
    • Learn about tethered versus mobile—implementing VR for Oculus Rift, HTC Vive, Gear VR, Google Cardboard, and others
    • Discover pros and cons of all major currently available hardware solutions
    • Learn how to get started with VR visualization on any budget
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