Asset 12 Asset 10 Asset 11 autodesk_icon_font_1_18_17_start_over-01

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  • Key Learning

    • Understand the workflow to create an interactive gaming environment from a 3D Revit model
    • Learn what the Stingray 3D game engine is, and how it can be used for proposals in the construction industry
    • Learn how to use the add-in Live for conversion of 3D models to Stingray
    • Learn about the benefits of using gaming in the construction industry
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  • Florian Coenen (2016)

    VRED Beginner Training

    • VRED Professional
    • VRED Render Node

    Key Learning

    • Learn how to import and prepare 3D data
    • Learn how to create materials in VRED
    • Learn how to work with lights
    • Learn how to work with material and geometry variants
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  • Key Learning

    • See how developing an efficient workflow/pipeline can increase speed and profitability
    • See how capitalizing on MAXScript and 3ds Max software’s Python connectivity can help in your work
    • Learn how embracing technologies such as photogrammetry can improve your work
    • See how 3ds Max is used as the primary CGI tool at FuseFX
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  • Key Learning

    • Discover how virtual reality can enhance STEM education programs
    • Understand the applicability of real-time information within a VR environment
    • Describe how virtual-reality visualization can be used during the design process, using Revit, Project Expo, and Stingray
    • Learn how to harness the power of live design optioning visualization within immersive environments
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  • Key Learning

    • Learn an easy workflow to create an augmented reality model using Revit, 3ds Max, and Inglobe Technologies
    • Explore a new way to collaborate using AR
    • Learn how to use AR to excite and engage your internal and external clients
    • Learn how to create an interactive experience for all stakeholders
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  • Amy Huber (2016)

    Material Hacks with Revit 2017

    • Revit Architecture

    Key Learning

    • Understand the fundamentals of material mapping
    • Learn how to manipulate materials from the Autodesk materials library
    • Learn how to create custom materials
    • Learn how to apply materials to system, in-place, and loadable families
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  • Key Learning

    • Discover a quick sculpt modeling approach
    • Learn about flexibility in mixing physical and digital sketching
    • Learn how to do a quick setup for visualization
    • Learn how to cheat on a traditional process in a positive way
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  • Key Learning

    • learn about the difference between the real world behavior and a render pipeline
    • learn to setup a scene with measured light values
    • discover the advantages of measured materials in VRED Professional
    • learn how to simulate light from the emitting source
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  • Key Learning

    • Learn three different ways to create concept models: in Alias, Speedform and Maya.
    • Learn how to sketch on the 3d model to add details serve as a guide before executing the detailed modeling in Alias.
    • Learn how to use VRED to quickly visualize and render the concept model.
    • Learn how to use Maya to set up compelling scenes and animations to better communicate your designs.
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