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  • Randy Swearer (2016)

    The Future of Learning Things

    Key Learning

    • Discover Autodesk’s vision for 21st-century skills such as innovation, collaboration, ideation, and iteration
    • Learn how to prepare students for the job market
    • Learn about inspiring creativity and innovation
    • Learn how to bring learning tools and ideas back to classroom
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  • Sunand Bhattacharya (2016)

    Forge Development Ecosystem and Academia

    • Forge

    Key Learning

    • Familiarize themselves with upcoming trends and opportunities in the world of digital communities to make their ideas real
    • Appreciate the value of radical collaboration through successful case studies as catalyzed by the Forge Platform
    • Use Forge in matching grants situation (NSF grant + Fusion …..)
    • Connect with other academics who have been benefitting from Forge to create innovative solutions and APIs
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  • Key Learning

    • Learn about key technologies that will influence pedagogical change
    • Learn how to evaluate the potential impact technologies can/will create
    • Predict how these technologies can influence respective fields of study
    • Formulate a plan to enable students to take advantage of future technologies
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  • Key Learning

    • Discover how Fusion 360 can create a global classroom where students and industry experts work together
    • Discover how Fusion 360 and 3D printing can unite to create a world-class curriculum
    • Discover how pedagogy can enhance the learning experience for students when using Fusion 360
    • Discuss how we can prepare students for the new industrial revolution and the future of making things
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  • Mark Buss, Callan Carpenter, Geoff Colvin, Danny Guillory, Mickey McManus, Jon Pittman, Randy Swearer (2016)

    AU 2016 Leadership Forum

  • Key Learning

    • Learn how to apply practical teaching strategies for software training workshops and technology courses
    • Learn how to access your student’s prior knowledge and learning goals
    • Learn how to integrate constructs of autonomy, competency, and value into your course delivery
    • Learn how to design workshop handouts aimed at student retention
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  • Key Learning

    • Learn techniques and best practices for T-Splines modeling in Fusion 360
    • Learn how to generate and explore complex organic shapes with good surface quality
    • Learn how to use Fusion 360 software’s rendering tool to quickly obtain photorealistic results
    • Learn how to integrate workflows that maximize form development and visualization of design concepts
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  • Key Learning

    • Discover how virtual reality can enhance STEM education programs
    • Understand the applicability of real-time information within a VR environment
    • Describe how virtual-reality visualization can be used during the design process, using Revit, Project Expo, and Stingray
    • Learn how to harness the power of live design optioning visualization within immersive environments
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  • JC Malitzke (2016)

    Create Compelling 2D Sections, Details, and Auxiliary Views from AutoCAD 3D Models

    • AutoCAD
    • AutoCAD 360
    • AutoCAD Mechanical

    Key Learning

    • Learn how to create drawing views of AutoCAD 3D models for drawing 2D sections and details
    • Learn how to create drawing views of AutoCAD 3D models for drawing 2D details
    • Learn how to edit 3D models and their 2D associated drawing views
    • Learn how to create undocumented Auxiliary Views from AutoCAD 3D models
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  • Key Learning

    • Learn about design thinking
    • Learn about team-based collaboration
    • Participate in a constructive critique of ideas
    • Learn about user-centered design
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