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  • Key Learning

    • Learn about the visual artistry that contributed to the film's distinct look
    • Learn the tools that help shape the film's distinct look
    • Discuss the trends that are shaping the future of visual effects
    • Discuss with the VFX supervisor on the highly anticipated Blade Runner 2049
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  • Key Learning

    • Learn about new procedural tool sets in Maya 2017
    • Speed up modelling workflows
    • Gain insight into physically based shader presets in Arnold
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  • Chris Medeck (2017)

    Slate Material Editor: Don't Be Afraid!

    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Learn how to identify and understand the different parts of the editor's interface
    • Understand how node-based editing works for materials, and how it can benefit production
    • Learn how to create, import, and modify materials in 3ds Max software’s Slate Material Editor
    • Understand the differences between the Compact and Slate Material Editors, and know when each should be used
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  • Key Learning

    • Learn three different ways to create concept models: in Alias, Speedform and Maya.
    • Learn how to sketch on the 3d model to add details serve as a guide before executing the detailed modeling in Alias.
    • Learn how to use VRED to quickly visualize and render the concept model.
    • Learn how to use Maya to set up compelling scenes and animations to better communicate your designs.
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  • Jerry Berns (2016)

    Inventor—Presenting in a New Fashion

    • Inventor Professional

    Key Learning

    • Explore the Inventor 2017 Presentation environment
    • Learn how to create storyboards and snapshot views for use in drawing views
    • Learn how to create actions to show others how to assemble or repair models
    • Learn how to publish presentations to share with downstream recipients
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  • Key Learning

    • Learn how to create a tiling texture set
    • Learn how to light a high-resolution model for rendering textures using mental ray
    • Learn how to render albedo, diffuse, normal, specular, mask, and ambient occlusion textures
    • Learn how to use the mental ray software Production Shaders to mask a model for tiling
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  • Key Learning

    • Understand the features within InfraWorks Storyboard Creator
    • Use this tool to focus on key areas within model
    • Use this tool to create fly-through animations
    • Produce presentation-quality videos
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  • Ramy Hanna (2013)

    Rendering Roundup

    • 3ds Max, 3ds Max Entertainment Creation Suite

    Key Learning

    • Apply new workflow processes for rendering
    • Meet new experts in the industry
    • Share rendering experiences with others
    • Learn about new advancements in the rendering industry
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  • Key Learning

    • Learn how to successfully link to a Revit model from within 3ds Max 2018
    • Learn how to convert the scene and apply physical materials to a model
    • Learn how to create and configure the Sun Positioner and camera exposure
    • Learn how to place cameras using the rule of thirds, diagonals, and the golden ratio to render compelling imagery
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  • Key Learning

    • Gain a greater understanding of how to document large urban areas
    • Learn about creating visualization for master planning
    • Learn about combining reality capture techniques in 3ds Max and Revit
    • Learn about reality capture processes with LIDAR and photogrammetry
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