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  • Key Learning

    • Learn how to create Particle Flows to simulate fountains and other water features
    • Learn how to use space warps to create custom effects with particle flows
    • Learn how to add Point Cache to effectively work with large numbers of particles
    • Learn how to apply materials and render particle systems using the mental ray renderer
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  • Key Learning

    • Discover the product vision of Inventor Presentations and Inventor Publisher
    • Learn how to create technical animations capitalizing on existing 3D model data
    • Learn how to streamline the creation of exploded drawing views
    • Learn how to create and publish technical illustrations, interactive web and mobile content, and high-resolution images
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  • Key Learning

    • Create and modify parametric and non-parametric objects.
    • Create and modify materials and lights in 3ds Max
    • Navigate the 3ds Max user interface and manage scene files and objects
    • Describe important modeling tools and workflows for object creation and manipulation
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  • Tim Riefenberg (2014)

    Virtual Installation: Augmented Reality of Install Details

    • Revit for Construction, Inventor

    Key Learning

    • Learn how to export pieces and parts into an Augmented Reality Viewer
    • Learn about animating an erection of an building assembly
    • Learn how to more accurately show a detail on a building assembly
    • Learn how to properly convert geometry and materials into an Augmented Reality Viewer
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  • Paul Neale (2013)

    Lets Talk: The Art of Facial Setup

    • 3ds Max

    Key Learning

    • Design and create complex facial systems
    • Create animation control systems
    • Analyze and choose appropriate methods and systems
    • Prepare objects for rigging
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  • Key Learning

    • Understand the importance of the discovery process in creating successful stories
    • Learn how to lead the discussion with your client and ask the right questions of your client
    • Discover a process for getting the right information from the client to identify the story
    • Recognize the importance of listening to what is learned during discovery
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  • Key Learning

    • Learn how to efficiently create stunning imagery and animations of your Inventor models
    • Learn how to add a lived-in feel to your Revit interior visualization projects
    • Learn how to add procedural content to your scenes using the new Max Creation Graph
    • Learn how to easily add animated components in order to bring your designs to life
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  • Joe Gunn (2014)

    Commercial Breakdown: Part 1

    • 3ds max

    Key Learning

    • Learn timesaving tools for production
    • Learn tips for logo creation and workflow
    • Learn how to efficiently create GPU rendering shaders for V-Ray
    • Learn how to create more convincing animation using dynamics with MassFX
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  • Key Learning

    • Provide audience overview of VRED essential tools
    • Show audience how to 'color-up' a car exterior quickly
    • Discover how to "color up and texture" a car interior quickly
    • Pull it all together to make a great VRED presentation
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  • Fred Chapman (2013)

    Dynamic Anatomy for 3D Artists

    • Maya, Softimage

    Key Learning

    • Apply a new understanding of anatomy and how it relates to movement
    • Describe the forces that act on the body to create movement and distribute weight
    • Create more realistic animation of creatures or characters
    • Design characters and build geometry and rigs that are better suited to realistic movement
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