Asset 12 Asset 10 Asset 11 autodesk_icon_font_1_18_17_start_over-01

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  • Key Learning

    • Learn how to successfully link to a Revit model from within 3ds Max 2018
    • Learn how to convert the scene and apply physical materials to a model
    • Learn how to create and configure the Sun Positioner and camera exposure
    • Learn how to place cameras using the rule of thirds, diagonals, and the golden ratio to render compelling imagery
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  • Key Learning

    • Learn how to rapidly turn 2D Artwork In a Complex 3D reflief
    • Create Toolpaths To Rapidly Mill your design
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  • Key Learning

    • Find and set physical material properties for 3D printable materials in the shape generator
    • Create complete part designs automatically using the Shape Generator
    • Use generated meshes directly in an assembly and for 3D printing
    • Edit a solid model using the resulting mesh geometry in Inventor
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  • Key Learning

    • Understand how collaboration between engineers and designers can improve products
    • Learn how to design for wearable technologies
    • Learn how IoT can improve designs post CAD
    • Learn how to design products for space
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  • Key Learning

    • Learn about timing, accuracy, and collaboration with virtual design construction, virtual as-built catalogs, and asset management foundations
    • Learn how to combine AutoCAD Civil 3D software, Revit software, and AutoCAD Plant 3D software into a Reality Computing Solution that offers real-time value
    • Learn about laser scanning methods involving accurate survey networks and repeatable results
    • Discover what submittals the point-cloud data can yield when you think outside the box
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  • Jeff Williams (2016)

    Mapping PAVER in AutoCAD Map 3D

    • AutoCAD Map 3D

    Key Learning

    • Learn how to manage geospatial pavement features related to PAVER
    • Learn how to use the Pavement Toolkit to link and edit Branches, Sections, and Sample Units between AutoCAD and PAVER
    • Learn how to generate PCI and structural map documents based on PAVER data
    • Understand alternative methods for applying CAD and GIS tools to everyday problems
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  • Brent Jackson (2017)

    Interact With Your Inventor and Fusion 360 3D Models on the HTC Vive and Microsoft HoloLens.

    • Autodesk Stingray
    • 3ds Max
    • Inventor
    • Fusion 360

    Key Learning

    • Understand what the HTC Vive VR headset is and why it is game changing
    • Learn how to deploy your Inventor models into a stand-alone application on the HTC Vive for 1:1 scale, design review and visualization
    • Learn how to optimize your Inventor models so that they can be correctly imported into a virtual reality application
    • Learn about basic programming and game design for creating bespoke applications for the HTC Vive
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  • Key Learning

    • Capture or model your 3D design
    • Output your digital design for laser cutting, 3D printing, or CNC production
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  • Key Learning

    • Gain a new perspective on the speculative future of the AEC industry
    • Develop a cross sectional understanding of emerging through related to the construction of the built environment
    • Participants will have a cross sectional understanding of emerging technologies related to intelligent building control systems
    • Understand the value of collaboration and the interrelatedness of various trends in applied technology development
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  • Chris Murray (2017)

    Thinking Like a Game Developer: What I Had to Forget and Relearn to Use a Game Engine

    • 3ds Max
    • 3ds Max
    • Revit
    • AutoCAD 360
    • Revit Architecture
    • Autodesk Stingray
    • AutoCAD

    Key Learning

    • Understand the usage context of the assets you create for real time
    • Discover effective geometry-optimization techniques that will speed up performance
    • Learn some real-time specific nomenclature that will help you understand what the game engine is actually doing and how you can use that to your advantage
    • Learn how to use your hardware—make sure you understand what you’re asking of your system
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