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  • Darren Brooker (2013)

    Adopting Game Engine Technology for Rapid Virtual Store Visualization

    • Revit for Architects, 3ds Max Design

    Key Learning

    • Explain the benefits of a streamlined workflow for working with large-scale Revit schemes in Unity 3D
    • Import large datasets from Revit into Unity 3D and explore the environment in real time
    • Grasp the basics of authoring in the Unity 3D environment and understand its possibilities
    • Export a Unity 3D environment to a mobile device or to a portable executable file
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  • Samantha Phenix (2013)

    Balanced Computing: The Path to Improved Productivity

    • AutoCAD Design Suite, 3ds Max Entertainment Creation Suite

    Key Learning

    • Configure a balanced system to optimize your workflow
    • Explain the trade-offs between integrated graphics versus discrete graphics
    • Assess when a second processor can benefit your workflow
    • Describe the impact of solid state drives (SSD) on end-user productivity
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  • Michele Bousquet (2013)

    Speeding Up Visualization Workflow with 3ds Max Design

    • 3ds Max Design, Revit Products

    Key Learning

    • Explain AutoCAD and Revit best practices for visualization later down the pipeline
    • Create or select additional visualization elements (e.g., people, cars, trees) that help rather than hinder visualization
    • Test a 3D model for visualization readiness with 3ds Max Design
    • Communicate with designers and engineers about visualization needs
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  • Eric Mitchell (2012)

    Animations for Architects

    • Autodesk Revit for Architects
    • Autodesk 3ds Max Design

    Key Learning

    • Explain concepts and information to clients and managers through animation
    • Implement real project examples in your firm
    • Demonstrate the benefits of animations as a design tool
    • Make design decisions through quick animations
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  • Key Learning

    • Generate render elements with the Render Pass System in 3ds Max Design 2013
    • Make modifications and add effects to the rendering with 3ds Max Composite 2013
    • Link and open a Revit model in 3ds Max Design 2013
    • Create a photorealistic rendering in a short amount of time
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  • jacques Levy-Bencheton (2012)

    BIM For Large Health Care Projects: Brunet Saunier Architecture, Paris

    • Autodesk Revit for Architects
    • Autodesk 3ds Max Design

    Key Learning

    • Explain the importance of using BIM in health care projects
    • Describe some of Brunet Saunier Architecture’s projects
    • Explain the evolution of the different hospital typologies
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  • Leo Salce (2012)

    BIMteractive: Pushing the Boundaries of Traditional Walkthroughs

    • Autodesk Revit for Architects
    • Autodesk 3ds Max Design

    Key Learning

    • Describe a practical workflow for integrating your intelligent models in a game engine environment for producing interactive navigation
    • Explain the challenges and overcome them to effectively take full advantage of various 3D visualizations tools
    • Use your production models for marketing and presentation purposes through less traditional workflows
    • Explain the benefits of having a more interactive method of communicating designs and winning new business
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  • Key Learning

    • Achieve fast and high-quality rendering
    • Use an efficient workflow between Revit and 3ds Max Design
    • Correctly use masses
    • Link masses with 3ds Max Design
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  • Leonardo Casado (2012)

    Impresione a sus clientes con renders de arquitectura

    • Autodesk 3ds Max Design
    • AutoCAD

    Key Learning

    • Aprender qué recursos hay disponibles para visualización arquitectónica.
    • Inspirarse con una galería de ejemplos de visualización y fotografía arquitectónica.
    • Identificar los elementos para lograr buenas imágenes de interiores y exteriores.
    • Implementar las mejores técnicas de iluminación, parámetros de cámara, materiales y composición fotográfica.
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  • Key Learning

    • Add point cache to effectively work with large numbers of particles
    • Apply materials and render particle systems using the mental ray® renderer
    • Create particle flows to simulate fountains and other water features
    • Use space warps to create custom effects with particle flows
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