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  • Martin Enthed (2017)

    IKEA VR, AR, MR and Meatballs

    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Understand the steps taken in computer graphics that makes it possible to start with VR, AR, and MR
    • See how a big company can take early steps into VR, AR, and MR
    • Learn about what the industry still struggles with and what needs to be solved
    • Learn how IKEA works with new digital technologies
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  • Brent Jackson (2017)

    Interact With Your Inventor and Fusion 360 3D Models on the HTC Vive and Microsoft HoloLens.

    • Autodesk Stingray
    • 3ds Max
    • Inventor
    • Fusion 360

    Key Learning

    • Understand what the HTC Vive VR headset is and why it is game changing
    • Learn how to deploy your Inventor models into a stand-alone application on the HTC Vive for 1:1 scale, design review and visualization
    • Learn how to optimize your Inventor models so that they can be correctly imported into a virtual reality application
    • Learn about basic programming and game design for creating bespoke applications for the HTC Vive
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  • Iffat Mai (2017)

    Join the Party in Social VR

    • Revit
    • 3ds Max

    Key Learning

    • Learn how to prepare a Revit model for VR export
    • Learn how to bake materials and lighting in 3ds Max
    • Learn how to set up a rendered model in the Unity game engine
    • Learn how to set up social VR using photon VR
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  • Martin Holmberg (2017)

    Making 4D Accessible—Benefits of a Streamlined Workflow

    • Navisworks Manage
    • 3ds Max

    Key Learning

    • Understand which challenges may occur when pursuing a streamlined workflow
    • Understand the benefits of such a workflow
    • Understand which challenges may occur when pursuing a streamlined workflow
    • Understand the benefits of such a workflow
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  • Ben ODonnell (2017)

    Parametric BIM content using Fusion 360

    • Fusion 360
    • 3ds Max
    • Revit Live
    • Revit

    Key Learning

    • Import your existing CAD content that has not been created using Fusion 360
    • Add scripts to your geometry to drive parameters in Revit
    • The cloud-based BIMobject platform for BIM content distribution
    • Bring your CAD content into the BIM process
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  • Corey Rubadue (2017)

    Photoreal Rendering for Designers

    • 3ds Max
    • Maya

    Key Learning

    • Discover important natural and artificial lighting techniques to apply on a project-by-project basis
    • Understand the use of realistic materials and scene assets to strengthen photorealism
    • Understand the process of creating compelling camera compositions
    • Learn how to use V-Ray RT CPU/GPU for look development
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  • Key Learning

    • Learn how to create smooth workflows between Revit and Stingray for easy updates and changes
    • Learn how to set up your Revit content and families for easier animation and coordination with Stingray
    • Learn how to create interesting interactions with your projects beyond simply opening doors
    • Learn how to take advantage of the BIM information in your projects for enhanced interactivity in Stingray
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  • Key Learning

    • Learn how to successfully link to a Revit model from within 3ds Max 2018
    • Learn how to convert the scene and apply physical materials to a model
    • Learn how to create and configure the Sun Positioner and camera exposure
    • Learn how to place cameras using the rule of thirds, diagonals, and the golden ratio to render compelling imagery
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  • George Maestri (2017)

    Rigging Mechanical Objects in 3ds Max

    • 3ds Max

    Key Learning

    • Learn how to use scripts and expressions to automate rigging
    • Learn how to use character animation tools to rig mechanical objects
    • Learn how to automate the animation of a complex assembly
    • Learn how to create a control panel to manipulate animation
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  • Brent Jackson (2017)

    Seeing the Future: How Enhanced Realities Are Evolving How We Visualize Design

    • Autodesk Stingray
    • 3ds Max
    • Inventor
    • Fusion 360

    Key Learning

    • Discover what virtual, augmented, and mixed realities are
    • Understand use cases of VR, MR, and AR in design, manufacturing, and sales
    • Discover the pitfalls to avoid when looking into new technologies
    • Learn how to convince your company to invest in new technology
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