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  • Key Learning

    • Understand the relative computing demands of each of Autodesk's AEC applications
    • Understand today's powerful and sweet spots to be found in processors, memory, storage, and graphics subsystems
    • Learn how to specify workstations for different classes of BIM usage profiles
    • Learn how to best shop for complete systems and individual components
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  • Cory Mogk (2016)

    Animation for 3D Printing

    • Print Studio
    • 3ds Max
    • Maya

    Key Learning

    • Learn how to optimize the position of objects in a 3D printing volume
    • Learn how to use animation tools to generate interesting new surfaces
    • Learn how to hide support structures
    • Learn how to design for moveable 3D prints
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  • Key Learning

    • Understand the pros and cons of using CG integration onto live plates
    • Discover or better understand the process necessary to be successful
    • Appreciate how HDRIs can assist the lighting and impact your final images
    • Learn about putting all the pieces together and expanding your expertise of still images into image sequences
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  • Paul Kirkendall (2016)

    AutoCAD Civil 3D Visualization in 3ds Max, InfraWorks, or Navisworks

    • AutoCAD Civil 3D
    • 3ds Max

    Key Learning

    • Learn how to import AutoCAD Civil 3D project data into 3ds Max
    • Learn how to import AutoCAD Civil 3D project data into InfraWorks
    • Learn how to import AutoCAD Civil 3D project data into Navisworks
    • Learn how to decide which platform is right for the project needs
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  • Peter Marchese (2016)

    Bring Your Work to Life with the Live Design Workflow

    • Autodesk Stingray
    • 3ds Max
    • Revit

    Key Learning

    • Learn how to easily take your Revit models into Stingray and Autodesk LIVE for interactive walk-throughs
    • Learn how to animate elements based on things like proximity or button presses
    • Learn how to light your scenes for better results
    • Learn how to publish your scene and model to different platforms, such as PC, virtual reality, and mobile platforms
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  • Matt Dillon (2016)

    Building Visualization

    • 3ds Max
    • Revit

    Key Learning

    • Understand the various options for importing and linking Revit models into 3ds Max
    • Understand the differences between the ART and mental ray rendering engines
    • Learn how to work with photometric lighting and materials
    • Learn how to create a keyframe animation and use Video Post to combine animation sequences
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  • Key Learning

    • Discover common terms and technologies for rendering
    • Discover some of the major and new titles available
    • Distinguish strengths and weaknesses for each of the titles
    • Learn best practices for a better rendering experience
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  • Key Learning

    • Learn how the 3ds Max Python and .NET API environments differ
    • Learn how to get started in 3ds Max .NET API developments
    • Learn how to get started in 3ds Max Python development
    • Learn how to create a UI for your custom tools in .NET API or Python
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  • Scott Ruppert (2016)

    Innovations in VR/AR,  Revolutionize your development process

    • Revit
    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Learn about Autodesk applications in VR/AR
    • Learn how businesses are implementing VR/AR
    • Learn hardware requirements for VR/AR implementation
    • Learn how VR/AR is applicable in your industry
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  • Jose M Elizardo (2016)

    Interactive simulation workflows

    • 3ds Max
    • Autodesk Stingray

    Key Learning

    • Learn how to import real-world content into 3ds Max
    • Learn how to create simulations using Autodesk CFD
    • Learn how to interpret and visualize simulation data
    • Learn how to create interactive experiences using Stingray
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