Gain insight into physically based shader presets in Arnold
With its outstanding modelling tool set, Autodesk Maya software is well suited for concept modelling in many industries. Arnold renderer now ships with Maya 2017 as standard so we will cover some of the impressive physically based shader presets such as car paint.
Following his MA in 3D Computer Animation, Morgan has worked in the visual effects industry for over 12 years. He started his career in London, initially rigging characters for Passion Pictures and then made the jump from commercials to film when he joined Framestore in 2007. While there, he was part of the VFX team to pick up an Academy Award for Visual Effects for work on the Golden Compass. After completing a few years in London, Morgan’s career took him to Sydney, Australia to work for Animal Logic and then on to San Francisco to work for Dreamworks Animation as part of their global Character TD team. From California he returned to Passion Pictures as rigging supervisor on a number of successful commercials. Morgan’s expertise lies in Autodesk Maya and Shotgun as well as other M&E products.
Stiller Studios has 1 of the most advanced and VFX-friendly motion control/green screen setups in the world. Tomas Wall and Hugo Guerra will take you through the process of how the game cinematic, "Homefront: The Revolution" was created, using leading studio and motion control technology supported by Autodesk software—in preproduction, live on set, and in postproduction.
Solomon Rogers will use REWIND:VR case studies to show the sort of work that is currently being commissioned and utilised—from architectural design and development to Rolls-Royce’s new Vision vehicles, BBC’s International Space Station Space Walk, and the launch of Nike’s new Soccer Team kit. You may remember the early, overhyped virtual-reality (VR) attempts of the mid 1990s that were expensive and unable to deliver a truly immersive experience—and in many cases, just left people feeling nauseous. This is the year where VR truly becomes a viable consumer product. So, what's changed in the past 20 years? Sol Rogers, CEO and founder of REWIND:VR, will look at the developments—from technology and platforms to smartphones and appetite for the medium. VR is no longer just a marketing gimmick. It's a serious industry predicted to have 170 million active users by 2018.
Learn how to take existing project information and capitalize on Autodesk, Inc., platforms; ReCap 360 Pro software; Remake software; Revit software; and Maya software—all to create and aggregate models and present information in an immersive virtual-reality setting to derive value for the overall project. The case study we’ll look at is a historically significant, high-visibility project that needed various reality-capture methods to mitigate possible risk and liability during construction. The team was able to use these requirements to drive drone flights, photogrammetric models, and laser scans. These were used to enrich the design models and create an environment to run scenarios for logistics and feasibility studies. The downstream effect will help the owner better understand the complexity and manage understanding of changes as they occur. The created environment will also aid in developing future projects that have similar challenges. This session features ReCap, Maya, and Revit. AIA Approved
The Zhuhai Opera House project has high complexities, as there are many aspects to consider, such as curtain wall, steel structure system, auditorium, internal support structure, pipeline layout, and so on. The universality and convenience based on Revit software ensure practicability at every stage of design. And the close contact and feedback mechanism with different specialties are maintained. We aim to provide a precise visual model to various specialties by utilizing Building Information Modeling (BIM) system within the full lifecycle of architectural design, and construct a comprehensive information mode on the same platform, which is an initial attempt to handle large and complex architectures on the BIM system platform. This session features Revit Architecture, AutoCAD, and Maya. AIA Approved
Two things continue to be true in visual effects and rendering projects: schedules fluctuate, and the effort to get to final remains impossible to predict. This is where ZYNC was born: from the rendering pipelines of real studios, enabling small creative teams to focus on creativity rather than infrastructure. Using native Maya plugins and built-in licensing for today's most powerful rendering software, ZYNC lets studios burst their rendering to the cloud when they need it most. ZYNC has been the go-to rendering solutions for over a dozen feature films and hundreds of commercials, totaling over 50 million core rendering hours. This course will show how small-to-midsize facilities can leverage the power of Google Cloud Platform to render their most complex, CPU-intensive jobs on ZYNC.
This course will show designers, architects, and engineers how to make better and more-appealing animations for visualization, architecture, and design. Taught by an animation-industry veteran, this fast-moving presentation will take the basic principles of animation and use them to demonstrate ways to make your animations more visually appealing and easier to understand. The course will cover such topics as the importance of design and layout and the importance of storytelling, and we’ll discuss maintaining proper timing and adding weight. We will also cover technical topics such as animation curves, motion paths, and procedural animation, but in a non-software-specific way to make the topics and processes accessible to all. This session features 3ds Max and Maya. AIA Approved
Make interactive multimedia product presentations, product configurators, instructions and sales pitches directly in a browser , without programming! Have you always admired fancy interactive experiences on the web? WebGL today lets us do interactive , multimedia, 3D in browser but authoring exciting experiences requires programming and a lot of knowledge. Not any more! Using a smart node-based editor, Project Play, one of Autodesk's latest Technology Previews lets you create amazingly rich Web and VR experiences mixing different digital media – audio, video, 2d drawings, 3d models, connect to web api’s and more to create a new way to communicate, instruct and sell your designs! Together with Autodesk’s LMV, Project Play lays down the path to the future of product communication, instructions and brand/sales interactive experiences in browser. Join Nop, Michael and Tanja and get your mind be blown away
Virtual reality (VR) and augmented reality (AR) tools have found a niche in real estate sales and marketing, and they are having some impact on design decision making, but the real impact on construction lies just over the horizon when gaming technology, wearable computing, and machine learning will deliver a rapid proliferation of multiplayer collaboration environments for process planning to optimize design, sequencing, coordination, and safety planning. This class will take an industry look at where we are today, and what the near-future and long-term-future states of VR and AR are likely to be. This session features Autodesk Stingray and Maya. AIA Approved
The purpose of this discussion is to help shape the future design of Alias software. We will discuss the potential impact of innovations in design and technologies. You will have a chance to impact change that could increase productivity within Alias software workflows. We will detail problems in current product offerings, and discuss how new technologies and designs could help. We will also discuss how tablets and other modern devices and technologies could impact the future of making things within Alias software. Come willing to participate in this collaborative discussion. How will you and other users be involved in influencing the future interface of Alias software? This session features Alias Automotive, Alias SpeedForm, and Maya.
This class will look at how we can apply animation techniques to 3D printing—from laying out geometry to hiding support structures to creating interesting new models. Animation can be a great design tool. This session features Print Studio, 3ds Max, and Maya. AIA Approved
Movies do it. Many popular television shows, like “Game of Thrones,” are basing most of their effects on it. Commercials love the opportunities. But what about architecture? Can it help clients to better understand their sites, their designs, the directions, and their companies’ impacts on the communities? This class will demonstrate the advantages of using the techniques of integrating computer graphics into a live plate. We’ll examine the process and the possible pitfalls, especially when it comes to using it with aerial footage. This session features 3ds Max, Maya, and Revit. AIA Approved
Virtual, augmented and merged reality have been touted to become the next big computing platform with applications across enterprise and consumer markets. In this session, we will discuss the various emerging enterprise applications, their workloads and the challenges for the ecosystem to make this a reality.