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Vincent Daniele

BLD125645: Practical Use of Immersive BIM for Design and Construction

(Duration 53:00)

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Key Learning

Key Learning

  • Understand the challenges that AR, VR, and MR pose
  • Learn how to translate design models to Stingray
  • Learn how to use metadata in AR and VR
  • Learn the value that comes with AR/VR in the building design and construction fields

Materials

Materials

Description

Description

By now you've probably heard about the latest trend to take technology by storm: augmented reality (AR). And from what you've read in tech magazines or seen on YouTube, you probably geek out about it like the rest of us. Yeah, virtual reality (VR), AR, and mixed reality (whatever that means) sound and look really cool, like everything we've seen in sci-fi movies is becoming REAL reality. We're approaching the point where we've accepted this idea, but how can we use the technology in a practical sense and actually get some value from these expensive headsets, other than just explaining to owners that it's "super cool?" That is what this session will be all about. We're going to demonstrate the ways and methods that you can use your design models (Revit software), use real information that is updated through BIM 360 software, and take them into an AR or VR environment (using the Stingray gaming engine) and actually view the stuff that matters in the field.

Target Audience

Target Audience

Those that are interested in using AR/VR in a practical way to get more value than just a pretty picture.

Speakers

Speakers

Vincent Daniele

Vince has been a Solutions Consultant for IMAGINiT Technologies for over seven years. He specializes in conceptual design and visualization. He has led numerous training programs, conducted in-depth discovery processes and designed courses for a wide variety of IMAGINiT clients. This work has included developing new processes, standards and templates for clients using his tremendous knowledge of family creation and the BIM process. An expert in Autodesk 3ds Max, Vince has taught many designers how to use modeling, animation, rendering, and compositing tools to assist in the completion of large projects. His extensive background in architectural design has also included placing highly in international design competitions. In addition to his vast expertise in the architectural field, Vince has the ability to instruct on visualizations for the media and entertainment industries.

AP Percowycz

I am a Technical Specialist with Autodesk with a focus on the AEC industry.My background is in Architecture where I worked as a Project Designer in the Washington DC area.I enjoy coordination efforts and collaboration focused with familiarity in both 2d (AutoCAD) and 3d BIM workflows.My project experience includes Residential, Commercial, Healthcare, and US Embassy Design-Build projects worldwide.As part of Autodesk, I have been focused on developing and articulating connected workflows associated with Project Design/Construction/Handover + Lifecycle.

Related Classes

Related Classes

Tags

Published

  • 2017
  • BLD125645
  • AU Las Vegas;

Software

  • Autodesk Stingray
  • BIM 360 Glue
  • Revit Live
  • Revit

Industry

  • Buildings

Topics

  • Animation and Entertainment
  • Virtual Reality
  • Design Visualization
  • Building Construction
  • Augmented Reality