Study car modeling process with Fusion 360 Sculpt modeling
Learn Sculpt modeling theory
See a true professional demo
Discover the value of combining proper tools
3D car modeling is quite a complex process and difficult to learn. This class will be a great opportunity for you to study the theory of 3D car modeling technique from Giichi Endo, a real car designer from Nichinan Corporation. Through this class, you'll be able to see and learn secret sculpt modeling techniques that Giichi has developed throughout his carrier. Giichi is a former Nissan car design director and his sculpt modeling technique is quite superb. He has more than 4 years of experience in sculpt modeling, plus more than 20 years of experience in Alias software.
Passionate in making things, design,car design, Sculpt modeling and Fusion 360
I am a car designer in Japan. The current work is Nichinan Group of Japan. I am in charge of Design Director of Creative Studio. Nichinan Group Design Studio's strongest characteristic is the ability to process and totally develop projects from: concepts, sketches, data, to designing of models (clay model, prototype models) and making data.【My profile is as follows】 Nissan Global Design Center 1990-2015 Creative team leader of Nissan design in Japan 1997 Senior designer of Nissan design in Japan 2006-2009 Nissan Design Europe (London UK) 2006 Expert design of Nissan design 2009-2013 Infiniti design division 2013-2015 Creative Box (Tokyo Japan)
This presentation will show the creation of a concept seat, from using Autodesk® Alias® Speedform for creating the design and shape, to Autodesk® Alias® software for detailing like the stitching and other complex details, and finally Autodesk® VRED™ software for creating high-end renderings.<br/><br/>The presentation will show a seamless workflow from start to finish, and will give tips and trick about the latest features of each software that is used.
Almost every original equipment manufacturer and design studio is trying to shorten the design process. And not just shorten the process-they want more and more innovative designs. More variants, shorter process. How could we make this happen? The answer is never far. It's time to let the designers get into the real 3D design world. Alias software is not just a tool for surface modeling. It is far beyond that: it is supposed to be the designers' playground. You can sketch 2D, model 3D, sketch 3D, and communicate with digital sculptors on one model, one platform. This class will explain how.
Generative design is a process that enables you to develop and explore an entire space of plausible designs at an unprecedented speed, yielding new and unimagined results. As an approach to problem solving, generative design combines big-picture processes and abstract thinking to unlock creativity and drive product innovation. This session will focus on the unique generative-design capabilities made possible with the Dynamo extension, a platform for visual programming, and T-Splines. Attendees will learn quick and more efficient workflows, using simple primitives and symmetry operations, to create complex geometry ready for rapid prototyping. Additionally, we will cover best practices for importing and exporting data from/to Alias software and Alias SpeedForm software. This session features Dynamo Studio and Alias SpeedForm. AIA Approved
Alias has long been an industry standard modeling software used for automotive design. Autodesk is in the process of making a very significant investment into Alias, with enhancements to the user interface, new modeling paradigms, and the API. Matt Sederberg, Sr. Product Line Manager for Alias, will talk about the evolving trends in automotive design and how Alias is being enhanced to meet these demands. This session features Alias SpeedForm and Alias AutoStudio.
The purpose of this discussion is to help shape the future design of Alias software. We will discuss the potential impact of innovations in design and technologies. You will have a chance to impact change that could increase productivity within Alias software workflows. We will detail problems in current product offerings, and discuss how new technologies and designs could help. We will also discuss how tablets and other modern devices and technologies could impact the future of making things within Alias software. Come willing to participate in this collaborative discussion. How will you and other users be involved in influencing the future interface of Alias software? This session features Alias Automotive, Alias SpeedForm, and Maya.