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Robert Terry

GA124600: Forget Keyframing—Take Real-Time Control of Your Animated Assets with 3ds Max

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Key Learning

Key Learning

  • Explore various animation methods, learn alternatives, and discover their drawbacks and benefits
  • Learn how to properly set up, organize, and link your models for optimized animation techniques
  • Learn the benefits of expression controllers and how to generate your animations without using keyframes
  • Learn how to wire your animation parameters and create a custom UI that enables you to control multiple animation parameters with a single click—like using a “virtual remote control”

Materials

Materials

Description

Description

Reacting to client demands with speed and accuracy is why they keep coming back, so don't let last-minute changes to your detailed animations force you to work overtime. Eliminate the hours spent modifying your animations and start controlling and editing their parameters in real time. Whether it's the dynamic components of a complex thrill ride for theme park previsualization, a simple ceiling fan for your next virtual reality walk-through, or the interlocking gears of the clock tower in that dramatic scene in your upcoming game-you're dedicated to making that animated sequence perfect. While few things up the "wow factor" like a properly animated scene, few things kill your budget as quickly as time spent editing and retiming complex keyframed animations. Learn valuable techniques and some tips and tricks in 3ds Max software to create a "virtual remote control" that modifies animated parameters with the click of a button. So, forget about keyframing-take control of your animations and never sweat that deadline again.

Target Audience

Target Audience

3ds max users producing content for games, simulations, design visualization, pre-viz services or any industry that requires animated assets.

Speakers

Speakers

Robert Terry

Rob is a 3D digital artist and animator with 20 years of professional experience as both a production assistant and art director of many wide-ranging architecture projects in the corporate, hospitality, themed entertainment, and simulation industries.A graduate of the University of Massachusetts at Dartmouth and a 3ds Max Certified Professional, Rob uses the latest technologies to help develop customized workflows that facilitate the design process while providing high-quality renderings, animations, and real-time, interactive previsualization as a Design Visualization Specialist for international design firm, Stantec.His clients include Walt Disney Imagineering, SeaWorld Parks & Entertainment, Florida Hospital, Merlin Entertainment, and United States Army Corps of Engineers

Alonso Rodriguez

Alonso is a licensed architect, LEED Accredited Professional, and a Certified Revit Professional.He has worked with Hospitality, Mixed-Use, Themed Entertainment, and Department of Defense clients including Disney, SeaWorld, Universal Studios, Hilton Hotels, Florida Hospital and US Army Corps of Engineers.After graduating from Virginia Tech in 2009, Alonso joined Real Designs BIM Consulting in Northern Virginia. That opportunity led Alonso to VOA Associates who had a great reputation in the military sector .Today, he works primarily on hospitality and themed entertainment projects both large and small for domestic and international clients.VOA has recently joined the Stantec family and now works with the extended BIM team.

Related Classes

Related Classes

Tags

Published

  • 2017
  • GA124600
  • AU Las Vegas;

Software

  • 3ds Max
  • Autodesk Stingray
  • FBX

Industry

  • Games

Topics

  • Animation and Entertainment
  • Simulation
  • Design Visualization