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Corey Rubadue

AS126028: Photoreal Rendering for Designers

(Duration 45:28)

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Key Learning

Key Learning

  • Discover important natural and artificial lighting techniques to apply on a project-by-project basis
  • Understand the use of realistic materials and scene assets to strengthen photorealism
  • Understand the process of creating compelling camera compositions
  • Learn how to use V-Ray RT CPU/GPU for look development

Description

Description

Come and hear about the speaker's experience working with clients and customers on their journeys toward photorealism within architectural visualization. With tight deadlines and designs evolving up to the last minute, achieving photorealism requires a unique skill set and advanced digital-content creation software like 3ds Max software and Maya software. You will learn how to use V-Ray to create photorealistic imagery.

Target Audience

Target Audience

Designers who are looking to achieve photorealism within 3ds max or Maya.

Speakers

Speakers

Related Classes

Related Classes

Tags

Published

  • 2017
  • AS126028
  • AU Las Vegas;

Software

  • 3ds Max
  • Maya

Industry

  • Architecture Services

Topics

  • Animation and Entertainment
  • Product Design
  • Design Visualization
  • Architecture Services