Learn how to harness the power of Stingray game engine to create real-time, interactive presentations. In this class we will show how to take content made in software such as Revit software and Inventor software, bring it into 3ds Max software for further prep and polish, and finally bring it into Stingray game engine for the final result. With Stingray game engine, we will see how to create presentations with features like real-time lighting and material modification, object interaction, and even virtual-reality headset support. Last, we will learn how to create a stand-alone package compatible with common platforms like Microsoft Windows, Google Android, and Apple iOS. This session features Autodesk Stingray and 3ds Max. AIA Approved
Architects and Product Designers interested in creating next gen interactive presentations
This session will cover collaboration between architects and design visualization specialists within the Live Design network. Once a Revit software user generates an Autodesk Revit LIVE project, any design visualization specialist can jump in and take that project to another level. Using knowledge from 3ds Max software and the Stingray game engine, let’s see how we can easily add dynamic content to create an immersive presentation. Game engine technologies can really enhance the design visualization process—it’s all about real-time storytelling! This hands-on lab will give an overview of the power of each software system when they’re combined. During the lab, we will go from Revit software, to Autodesk Revit LIVE software, to Stingray game engine, then finally close the loop and send the project back into Autodesk Revit LIVE. This session features Autodesk Stingray, Autodesk Revit LIVE, and 3ds Max.
Stiller Studios has 1 of the most advanced and VFX-friendly motion control/green screen setups in the world. Tomas Wall and Hugo Guerra will take you through the process of how the game cinematic, "Homefront: The Revolution" was created, using leading studio and motion control technology supported by Autodesk software—in preproduction, live on set, and in postproduction.
Virtual Reality has always been restricted by the need for large investments of time and money. That restricts its appeal and adoption. With the influx of more capable and lower-cost HMDs that are continually evolving along with hardware, we can now unleash VR into the hands of a wider audience. Automotive designers, modellers, interior designers, engineers, manufacturers, and others can make better decisions and immerse themselves in an instant. It can be added as a verification to reduce the number of physical models while also making them more relevant and accurate.
Find out how to create a compelling and visually appealing VR experiences with great interactivity using the Autodesk Stingray game engine.<br/>Bring your design visualization projects to life with the Stingray design engine, which offers a direct connection to 3ds Max and real-time rendering. Add scene interactivity with user-friendly, node-based tools.<br/>VR brings us one step closer to complete immersion into virtual worlds. In this session, you will learn how to optimize your 3D Projects for VR, how to add interactivity and turn VR into a powerful story-telling utility.
This roundtable will focus on different available virtual-reality (VR) hardware options, with the purpose of implementing VR into architecture, engineering, and construction (AEC) workflows. We will have an in-depth discussion both about the tethered VR options like the Oculus Rift and HTC Vive, as well as about more-affordable mobile options like the Samsung Gear VR, Google Cardboard, and others. Every VR platform has strengths and weaknesses. We will discuss which VR platforms perform best paired with specific workflows for optimal end results. We will discuss everything from setting up and optimizing the VR hardware and available accessories to desktop/laptop/mobile requirements and hardware specifications needed to ensure an optimal AEC-VR experience. We will showcase different ways we use VR in the AEC industry, paired with appropriate hardware. VR can realize major savings in various VR workflows that include 360 renderings, VR walk-throughs, existing conditions exploration, virtual mockups, and many others. This session features Revit, 3ds Max, and Autodesk Stingray.<br/><br/>
In this session, speakers will discuss the power of immersive visualization to promote innovative science, technology, engineering, and math (STEM) education initiatives. Using the Mars City Facility Ops Challenge case study, speakers will show how information within Building Information Modeling (BIM) can be integrated into virtual reality. They will share insights gained, while creating an immersive environment for a visionary organization, using Revit software, Autodesk LIVE, and Stingray game engine. Mars City (founded by the National Institute of Building Sciences to recruit a new generation of professionals to work with high-performance buildings) uses BIM and facility maintenance tools to manage a virtual base on Mars. KieranTimberlake enhanced the curriculum using an immersive environment to engage students with hands-on learning opportunities, playing out scenarios in virtual reality. Speakers will highlight challenges and opportunities captured in the case study, as well as broader applications of the workflow in architectural visualization, facilities management, and education. This session features Revit, Autodesk LIVE, and Autodesk Stingray. AIA Approved
Virtual Reality and Artificial Reality are revolutionizing the development process. Learn how major VR/AR innovation platforms currently available from Autodesk, WorldViz, Nvidia and Lenovo can help you solve major design/development problems and bring real value to your business. Architecture Engineering & Construction, Manufacturing, and Automotive are just some of the industries experiencing the most exciting shift in the design process in over a decade. Listen to our experts from all 4 companies talk about Autodesk applications and implementations, AR/VR solutions from WorldViz, visualization technology from Nvidia, and hardware innovation from Lenovo in an engaging question and answer session. Excellent opportunity to learn more about this rapidly changing technology and what you need to do to stay competitive.
Alstom uses VRED Professional software to produce high-quality imagery for project communication, as well as real-time-experiences production for design reviews and communication movies, enabling a single-visualization digital mockup. Meanwhile, Alstom also needs to make sure its designs reach a broader population that includes external teams and individuals, and from this perspective, the communication production workflow is provided by Stingray game engine. This talk will describe the collaboration between Alstom and Autodesk, Inc., to build a VRED data workflow that capitalizes on Stingray game engine as an output source for their designs, consequently extending the reach of their project communication capabilities. This session features VRED Professional and Autodesk Stingray.
In this presentation, we'll walk through the workflow used to capture 3D reality data with a drone, use that 3D reality data and building design in Stingray game engine, and create virtual reality proposals and client-status updates. Learn how to amaze potential clients with virtual-reality walk-throughs and win their business. This session features Autodesk Stingray and ReCap 360. AIA Approved
In this class, students will learn how to use Revit software, the Live add-in, and Stingray game engine to create high-quality, interactive visualizations from 3D models. First, you will learn how to use the Live add-in to convert 3D Revit models to the game engine, Stingray. Once in Stingray engine, you will learn how to create immersive environments for your clients. In these environments, owners can explore, interact, and even edit their own projects. They can choose from various design options and view the costs associated with them. Students will learn a workflow that is simple, repeatable, and teachable, even for those unfamiliar with video games or programming. The benefits of using gaming in construction include increasing owner involvement, reducing the time and effort it takes to produce an attractive proposal, and facilitating bidding on smaller projects with a quality offering only affordable by larger projects today. Visualizations through Stingray game engine ultimately lead to winning more work. This session features Autodesk Stingray and Revit. AIA Approved
Rendering high-performance virtual-reality (VR) experiences at 90Hz is complex and technically challenging. Creating memorable content and intuitive interactions forces developers to rethink old assumptions and come up with new tricks. The recent wave of VR titles showcase the opportunities and ingenuity of many developers to get around these hurdles. This class will focus on how to use Stingray game engine to create optimized VR experiences. By using the available profiling tools to spot bottlenecks, tips and tricks will be shared to tailor content and interactions to get the most out of Stingray game engine’s VR rendering pipeline. This session features Autodesk Stingray. AIA Approved
Looking to take your presentations to the next level, but think it’s too much work? Wish there was a better way to show your designs or make them interactive so your clients can really understand the space or design? This session is for you. We will go over how to use the Live Design tools of Stingray game engine and Autodesk LIVE to easily bring your Revit software models into an interactive medium, on the desktop, in virtual reality (VR), and even mobile. Bringing architecture, engineering, construction, and owner-operated models into a game engine isn’t something new. But one of the big problems has always involved the complexity of converting our Building Information Modeling (BIM) / CAD data and maintaining any materials we may have applied. These tools solve those issues. After a general overview of what these tools do, and the pros and cons involved, you will know how to work with Stingray game engine and Autodesk LIVE to streamline the process, and show how easy it is to take your designs into VR, or quickly create a space that can be explored and rendered. This session features Autodesk Stingray, Autodesk LIVE, 3ds Max, and Revit. AIA Approved
AU Las Vegas
General Architecture. Engineering and Construction