Back by popular demand—this timeless class will guide you through the essentials of creating a stunning image. Nowadays it’s not enough to just know how to create a rendering; to sell your image it’s important to know the vital rules and principles of photography. This class will break down the principles of well-known architectural photographs and renderings and translate them to creating renderings using 3ds Max software. This class will also highlight photographic elements and demonstrate how to apply them to 3D renderings. So, whether you want to create better renderings or learn more about photography, this class is for you. This session features 3ds Max. AIA Approved
Ramy Hanna is an owner and 3D artist at Tiltpixel. He has been in the architectural visualization industry for more than a decade creating architectural renderings and animations. He is familiar with various 3D software systems and a variety of rendering engines. He also dabbles in architectural photography, and has had the privilege of winning several design awards, including SIGGRAPH, and American Institute of Architects Design awards. Hanna has also spoken at many speaking engagements, and is a member of the Autodesk University Advisory Council. He has been an online instructor for The Gnomon Workshop and Blackspectacles.com. Since 2009, he has been on the 3ds Max Beta Team providing input into the design of 3ds Max software. In 2006, one of his animated shorts played in AMC Theatres nationwide.
How can 120 diverse stakeholders shape the design of a complex infrastructure project and gain community consent and agency approval—all in record time? Using InfraWorks 360 software as a collaboration tool, the owners, engineers, environmentalists, historians, regulators, news agencies, and local townspeople all worked together to affect design changes in a democratized and efficient working relationship. Using InfraWorks 360 software, we overcame the obstacles that typically plague rail projects, such as connecting villages and towns, crossing bridges and tunnels, using and repurposing existing corridors, and establishing new alignments. This was done using the ability to rapidly view, navigate, query, and create design alternatives in a real-world context. The project model provided a single source of truth for both technical and nontechnical review, assessment, and “what if” proposals. See the amazing results of this stakeholder-designed and stakeholder-approved project through their eyes. This session features InfraWorks 360, 3ds Max, and AutoCAD Civil 3D. AIA Approved
InfraWorks 360 software has tremendous potential for planners and architects. In this era of big open data and the integration of the Internet of Things with the built environment, municipal governments must find new ways to use this growing wealth of information to improve civic engagement, promote economic development and entrepreneurship, and make data-driven decisions. From this perspective, InfraWorks 360 software can not only create a unified platform for all of this data, but also visualize it in 3D, combining all your Revit (RVT) files into a single model, rendering in real time, and running various analyses. This class will use real-world examples to look at all of the features around district planning, transportation infrastructure projects, and airports. We will also walk through how to create and test the impact of various design scenarios and then share those with project stakeholders. Note that we will not be doing any roadway or bridge design in this session. This session features InfraWorks 360 and 3ds Max. AIA Approved
Starting in InfraWorks 360 software, we will create paths using InfraWorks 360 road tools, specifically design and component roads. We will then use AutoCAD Civil 3D software to convert imported InfraWorks 360 alignment(s) to Feature Lines, and create individual paths for vehicle movement: a single center-line path, merging lanes, and a bus turnout. In 3ds Max software we will use the Civil View extension to assign vehicles to imported paths, set speed, direction, vehicle type, starts, stops, and so on. Back in InfraWorks 360 software, we will import and configure the animation file(s), account for transformation shift on import, and watch as our vehicles “drive” the model. The round-trip of data will flow like this: InfraWorks 360 to AutoCAD Civil 3D to 3ds Max plus Civil View back to InfraWorks 360. This session features InfraWorks 360, 3ds Max, and AutoCAD Civil 3D.
This roundtable will focus on different available virtual-reality (VR) hardware options, with the purpose of implementing VR into architecture, engineering, and construction (AEC) workflows. We will have an in-depth discussion both about the tethered VR options like the Oculus Rift and HTC Vive, as well as about more-affordable mobile options like the Samsung Gear VR, Google Cardboard, and others. Every VR platform has strengths and weaknesses. We will discuss which VR platforms perform best paired with specific workflows for optimal end results. We will discuss everything from setting up and optimizing the VR hardware and available accessories to desktop/laptop/mobile requirements and hardware specifications needed to ensure an optimal AEC-VR experience. We will showcase different ways we use VR in the AEC industry, paired with appropriate hardware. VR can realize major savings in various VR workflows that include 360 renderings, VR walk-throughs, existing conditions exploration, virtual mockups, and many others. This session features Revit, 3ds Max, and Autodesk Stingray.<br/><br/>
This class will explore the world of augmented reality (AR). AR can create an interactive experience for all stakeholders to work together by looking at the model from different perspectives. Most importantly, you can use this tool to engage and excite your internal and external clients. We will examine how to apply AR to different phases of construction, from inception to completion. We will demonstrate an easy workflow to quickly create an AR model using 3 primary tools: Revit software, 3ds Max software, and Inglobe Technologies. The AR experience will enable project teams to collaborate and communicate more effectively. This session features Revit and 3ds Max. AIA Approved
Working with today's Building Information Modeling (BIM) and high-end visualization tools presents a special challenge for your IT infrastructure. Wrestling with the computational demands of the Revit-software BIM platform (as well as related applications such as 3ds Max software, Showcase software, Navisworks Manage software, Lumion software, Rhino software, and others) is a challenge. One needs the proper knowledge to make sound investments in workstation hardware. Get inside the mind of a certified hardware geek as he explains in plain English the variables to consider when purchasing hardware to support the demands of BIM, and he also explains the latest advancements in workstation processor and memory architectures, storage, and graphics. This year we will pay special focus on the latest advancements in graphics systems to understand how they meet the demands of high-end visualization, animation, and real-time rendering. Along the way, we’ll look at specific hardware configurations to meet your specific budget. This session features Revit and 3ds Max. AIA Approved
Virtual Reality and Artificial Reality are revolutionizing the development process. Learn how major VR/AR innovation platforms currently available from Autodesk, WorldViz, Nvidia and Lenovo can help you solve major design/development problems and bring real value to your business. Architecture Engineering & Construction, Manufacturing, and Automotive are just some of the industries experiencing the most exciting shift in the design process in over a decade. Listen to our experts from all 4 companies talk about Autodesk applications and implementations, AR/VR solutions from WorldViz, visualization technology from Nvidia, and hardware innovation from Lenovo in an engaging question and answer session. Excellent opportunity to learn more about this rapidly changing technology and what you need to do to stay competitive.
Technology changes dramatically every year, resulting in significant improvements for users of AutoCAD, Revit, Inventor, 3ds Max, Maya, Showcase, Civil 3D, Autodesk Simulation and more, but only if you know what to choose and why. Learn important tips and tricks on latest processor selection, graphics card selection, memory, disks drives, and monitors for both the mobile and desktop workstations. We will also cover set ups for Virtual Reality and Artificial Reality. This class will help you understand the most recent technology changes, and how to make your configuration choices to get the best performance for what you are willing to spend. We will cover performance data as well as tips for proper set up. We highlight new features and technologies in the market that provide advantages to users. This course is geared for a beginner to intermediate level, and you just might see technologies you didn’t know existed. Keep your design process competitive as technology change is significant. This session features Revit and 3ds Max.
This course will show designers, architects, and engineers how to make better and more-appealing animations for visualization, architecture, and design. Taught by an animation-industry veteran, this fast-moving presentation will take the basic principles of animation and use them to demonstrate ways to make your animations more visually appealing and easier to understand. The course will cover such topics as the importance of design and layout and the importance of storytelling, and we’ll discuss maintaining proper timing and adding weight. We will also cover technical topics such as animation curves, motion paths, and procedural animation, but in a non-software-specific way to make the topics and processes accessible to all. This session features 3ds Max and Maya. AIA Approved
You can address AutoCAD Civil 3D software project visualization in several different ways, depending on the project needs. You can achieve full photorealistic visualization by exporting data to 3ds Max software. You can also achieve a more dynamically adjustable, yet still impressive, visualization through InfraWorks software, and you can provide faster access to different project options. Navisworks software can provide a more utilitarian option, focusing on project construction analysis and presentation. This session will discuss the relative benefits of each and the steps needed to achieve the desired results. This session features AutoCAD Civil 3D and 3ds Max. AIA Approved
Learn how to harness the power of Stingray game engine to create real-time, interactive presentations. In this class we will show how to take content made in software such as Revit software and Inventor software, bring it into 3ds Max software for further prep and polish, and finally bring it into Stingray game engine for the final result. With Stingray game engine, we will see how to create presentations with features like real-time lighting and material modification, object interaction, and even virtual-reality headset support. Last, we will learn how to create a stand-alone package compatible with common platforms like Microsoft Windows, Google Android, and Apple iOS. This session features Autodesk Stingray and 3ds Max. AIA Approved
Looking to take your presentations to the next level, but think it’s too much work? Wish there was a better way to show your designs or make them interactive so your clients can really understand the space or design? This session is for you. We will go over how to use the Live Design tools of Stingray game engine and Autodesk LIVE to easily bring your Revit software models into an interactive medium, on the desktop, in virtual reality (VR), and even mobile. Bringing architecture, engineering, construction, and owner-operated models into a game engine isn’t something new. But one of the big problems has always involved the complexity of converting our Building Information Modeling (BIM) / CAD data and maintaining any materials we may have applied. These tools solve those issues. After a general overview of what these tools do, and the pros and cons involved, you will know how to work with Stingray game engine and Autodesk LIVE to streamline the process, and show how easy it is to take your designs into VR, or quickly create a space that can be explored and rendered. This session features Autodesk Stingray, Autodesk LIVE, 3ds Max, and Revit. AIA Approved
AU Las Vegas
General Architecture. Engineering and Construction