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Louis Marcoux

DV20447: Virtual-Reality Procedural Experiences with 3ds Max Software’s Max Creation Graph and Stingray

(Duration 01:05:59)

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Key Learning

Key Learning

  • Learn how to create procedural content with 3ds Max software’s Max Creation Graph
  • Learn how to author real-time VR in Stingray
  • Learn how to set up fast updates and alternatives for rides review
  • Learn how to enhance VR experiences with environments and animations

Description

Description

In this class, you’ll learn how to approach creation challenges in a procedural manner. We’ll use the creation of a roller coaster ride to see how fast you can iterate when procedural tools are built to help model complex systems such as roller coaster models. We’ll also see how to create virtual reality (VR) experiences from the roller coasters that we’ll create. We’ll see how fast we can experience, change, and experience again the rides, enabling for quick in-context turnarounds at the design level. We’ll use 3ds Max software’s creation graph to create procedural models and animations, then we’ll use Stingray game engine to build the VR experience. And since experience is key in VR, we’ll study some tricks to enhance the environment with various types of animated assets. This session features 3ds Max and Autodesk Stingray. AIA Approved

Target Audience

Target Audience

3D visualization specialists

Real-time visualization 3D specialists

VR creators

3D animation hobbyists

Roller coaster rides designers

Speakers

Speakers

Louis Marcoux

Louis Marcoux has been a technical specialist for 3D animation and visual effects at Autodesk, Inc., since 2003. Prior to Autodesk, he was a real-time broadcast graphics specialist for 5 years, working with Discreet Logic and VertigoXMedia. Marcoux received a bachelor’s degree in electrical engineering from Polytechnique in Montréal, and he also holds a Bachelor of Communications degree from Université du Québec à Montréal and Bachelor of Fine Arts degree in film production from Concordia University. Marcoux has been awarded Best Speaker at Autodesk University 3 times. For more information, you can go to: http://area.autodesk.com/louis

Related Classes

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Tags

Published

  • 2016
  • DV20447
  • AU Las Vegas

Software

  • 3ds Max
  • Autodesk Stingray

Industries

  • General Media & Entertainment
  • Advertising. Publishing and Graphic Design

Topics

  • Design Visualization
  • Animation and Entertainment