This class will cover the basics of the SketchBook Pro painting and drawing software for desktop computers. Learn how to create painterly effects that mimic real mediums and textures. Learn about the new brushes in SketchBook Pro software and how to customize them to create your own. Techniques are taught through the lens of character creation and creature design.
artists, concept artists, designers, digital painters, character artists, comic artists, consumers
An experienced traditional and digital artist, Renée Busse is familiar with a wide range of mediums, including watercoloring, digital painting, and 3D sculpting, as well as photography and video editing. Her art style ranges from comical to fantasy, falling somewhere between cute and creepy. Renée has been using digital programs for art for over 10 years, and she prefers working in SketchBook Pro software on the desktop.
This class will demonstrate the symbiotic relationship between hand sketching (digital) and 3D CAD. We will detail how you can capitalize on 2 sides of the same coin to improve skills on the other side. Come explore how sketching can improve CAD skills and how CAD skills can improve drawing and conceptualizing ability. The class will touch on workflow for SketchBook software and Fusion 360 software in addition to collaboration between the two.
Humans are constantly searching for new and better tools. And yet, the pen still remains one of the most used tools by nearly everyone on earth. Come see how the pen is being used across a range of industries by people such as digital artists to mechanical engineers and architects. We’ll have representatives from Autodesk Sketchbook with Thomas Heermann, Director of Digital Arts, Autodesk FormIt with Tom Vollaro, Senior Principal User Experience Designer, and Lenovo to discuss how these technologies are evolving to meet the growing demands of users.
When the concept itself or the concept designer cannot convey the idea or design to the engineer or manufacturing, it becomes the industrial designer’s job to walk the line between concept and engineering in order to convey the challenging concept to engineering and manufacturing. This class will not only explore personal experiences of a professional industrial designer working between concept and manufacturing, but will also identify key workflows or processes of how the industrial designer can communicate design concepts more effectively through communication techniques with engineering and manufacturing. This class is for anyone who would like to learn or have an understanding of the workflow and thought process of the industrial design industry and learn class-explained techniques and workflows to communicate concept and designs to others.
With the integration of hand sketching into the digital workflow, we are no longer bound to the finite limitations of our tools. Step through an integrated design process, utilizing laptops and iPads in conjunction with SketchBook Pro software, FormIt software, Fusion 360 software, Revit software, and Dynamo visual programming language extension. In this course, learn how to integrate and capitalize on the power of design sketching in fluid conjunction with the Building Information Modeling (BIM) model. Learn how to utilize SketchBook Pro in the IOS/iPad to create initial sketch concept(s) and import into FormIt software as background for underlay and development of design into a 3D massing model. Develop the massing model utilizing cloud-based FormIt software in conjunction with further overlays and sketching in SketchBook Pro on a pen/tablet interface. Utilize FormIt conceptual energy modeling to orient and refine the initial design concept. Using Autodesk 360 cloud-computing platform and Revit Model software within the massing environment, models and concepts are shared with the Production Team and distributed to the contractor/owner teams.
This session focuses on the tools and workflows used by one of Australia's leading post-production houses, Cutting Edge. Learn how Cutting Edge leverages most of the Autodesk Media & Entertainment portfolio to create world class work efficiently, from occasional 2D animation jobs and storyboarding tasks, Sketchbook Pro enables an incredibly fast way of communicating ideas with sketching and paint tools. A suite of Autodesk content creation tools like Maya, Mudbox and Motion Builder allow our artists to realise the highest quality VFX work, to finishing to the highest standard in Autodesk Flame. Autodesk Shotgun is utilised to increase collaboration and efficiency and connect the team. Hear how new technology and forms of storytelling such as VR, AR and interactive engines will change the future of making entertainment.
This class covers the basics of the SketchBook Pro painting and drawing software for desktop computers. You will learn how to create painterly effects that mimic real mediums and textures, and we will teach these techniques through the lens of character creation and creature design.
At this lecture discover the joy of sketching and painting on your iPad, using the newly redesigned SketchBook app. Reconnect with your inner artist. This class is intended for the true beginner. A range of tools, concepts and ideas will be explored.