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Gus Capote

ME11862: Camera Animation, Mastering the Camera Controls

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Key Learning

Key Learning

  • Learn how to create dynamic and engaging camera animations
  • Discover real-world camera movements
  • Learn how to create basic rigs using max helpers to control camera properties
  • Discover the differences between keyframe and trajectory animations

Description

Description

Learn how to create smooth and believable camera animation using different techniques, how to create simple camera rigs to have more control over the camera movements, and how to understand the curve editor and camera parameters to modify the timing and movements.

Target Audience

Target Audience

junior to experienced visualization professional

Speakers

Speakers

Related Classes

Related Classes

Tags

Published

  • 2015
  • ME11862
  • AU Las Vegas

Software

  • 3ds Max

Industries

  • General Media & Entertainment
  • Architecture Services

Topics

  • Design Visualization