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Tim Doolen

ED12109: A new path for graduates - entrepreneurial game making

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Key Learning

Key Learning

  • Students and indie game design opportunities
  • Prepare students for job market
  • Teach entrepreneurial skills
  • Game design skills for all types of learners

Description

Description

You've heard the stories of humble startups who create a hit game that brings them fame and fortune. Although many of your students will sign on with larger companies when they graduate, some of them will go off and create amazing work on their own or with small teams. Learn how you can incorporate the entrepreneurial spirit and skills in your curriculum and help your students be prepared for whatever path they choose.

Target Audience

Target Audience

Educators, instructors, mentors in game design

Speakers

Speakers

Tim Doolen

Tim Doolen is the Art Director at Muse Games. He studied film and visual effects at the School of Visual Arts in New York City and has since developed multiple projects at Muse Games, including Guns of Icarus Online.

Steve Vasko

Steve Vasko is the the Global Industry Manager for the Media & Entertainment products in Education at Autodesk, Inc. Steve has been working at Autodesk for over 9 years and has worked in the M&E industry for more than 16 years. He has presented to students and educators at multiple conferences including FMX, Games for Change, NAB and Siggraph.

Related Classes

Related Classes

Tags

Published

  • 2015
  • ED12109
  • AU Las Vegas

Software

  • 3ds Max

Industries

  • Autodesk in Education
  • Games