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Paul Nicholls

AV11340: Architectural Visualization Meets Concept Design for Advanced 3ds Max and V-Ray Users

(Duration 01:31:12)

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Key Learning

Key Learning

  • Gain access to new ways of creating architectural images
  • Learn how to utilize the perspective match and camera projection toolset
  • Learn how to relight photographs or collages in an illustrative way
  • Learn how to create dynamic images using advanced lighting and post techniques

Materials

Materials

Description

Description

This class will be aimed at advanced architectural visualizers who want to go beyond the photoreal into more stylistic artistic methods of visualization. We will take attendees through the entire creation process of a uniquely made image that combines digital painting techniques and collage; 3ds Max software features like camera mapping, projection, and perspective match; and environment fog and rendering setup in Chaos Group's V-Ray rendering engine. The techniques and methodologies shown in this class will have a multitude of alternative applications across architectural visualization and concept design. We will divide the talk into 3 subchapters, which include research/collage (10 minutes)—collecting images, assembling collage, and painting; scene setup (45 minutes)—using 3ds Max software to re-create our photo in 3D using perspective match and projections, relight, model details, and render; and post production (15 minutes)—using Adobe Photoshop to color correct, utilize V-Ray passes, and paint further details.

Target Audience

Target Audience

Architects, Engineers and Visualization specialists who are interested in advancing their production skills.

Speakers

Speakers

Paul Nicholls

Paul Nicholls lives and works in London. He trained in architecture and animation at both Oxford Brookes University and University College London. He has worked for many of London's top architecture studios, including Glenn Howells Architects and Allies and Morrison, as well as smaller firms like Moxon Architects. In 2011 Paul co-founded Factory Fifteen Ltd, a film and design studio based in London. He was recognized for his architecture and design work in 2007, selected as one of the top architecture students in the country. Paul's creative animations have been seen the world over, notably being short-listed to the last 4 in the 2012 Vimeo awards for his technological vision, “Somewhere.” Paul is now a founding creative director of Factory Fifteen and is actively involved in the design and direction of all of the Factory Fifteen projects. Recently Paul co-directed an ambitious live action / VFX music video for The Bug, and co-directed a Factory Fifteen short, Chupan Chupai.

Related Classes

Related Classes

Tags

Published

  • 2015
  • AV11340
  • AU Las Vegas

Software

  • 3ds Max

Industry

  • Architecture Services

Topics

  • Design Visualization
  • Rendering