This class teaches the common workflow process used in VRED Professional software to create high-quality, real-time renderings that realistically visualize design ideas. The class will begin by opening a native VRED (.vpb) design model as a real-time rendering in the default OpenGL render method. Students will learn to optimize the model by fixing the geometry and using Scenegraph to organize the parts. We will assign VRED Professional software materials and we will modify them to dress up the geometry so that the visual display is enhanced and the realism is improved. Finally, we will modify the render setting options to obtain a high-quality rendering, and then we will create an image for presentation. The class will finish with a brief discussion about the raytracing render method and how it creates renderings with physically correct lighting, reflections, refractions, and shadows.
Automotive Designers who want to create visually compelling and photorealistic rendered images to showcase their design ideas
Renu Muthoo is an instructional designer with the Rand Worldwide company, ASCENT-Center for Technical Knowledge. Her main role is to produce a variety of documentation, which includes developing and writing training courseware for 3ds Max Design software, Showcase software, VRED Professional software, and various industry-specific AutoCAD software products such as AutoCAD Electrical software. She has worked with Autodesk, Inc., products for the past 15 years, focusing mainly on design visualization software. Using her engineering background and expertise in Autodesk products, she has co-authored a number of books for various audiences on 3ds Max software and AutoCAD software. She has extensive experience in creating photorealistic scenes using 3ds Max Design software, and she has extended her knowledge into the automotive visualization/presentation field using VRED Professional software. She is proficient in using materials and textures, illuminating scenes by providing optimum lighting, and using renderers to create believable and high-quality visualizations.
This class will provide an overview of BIM implementation on one of the world's largest projects, the Panama Canal Third Set of Locks project which includes two massive lock facilities - one on the Atlantic side and another on the Pacific - each with three chambers and complex mechanical and electrical systems for locking Neo-Panamax vessels.BIM technology was used to manage the design and construction of this complex project.What if we started the Panama Canal Expansion today, with the dramatic advances in BIM that have occurred in only the last few years? With InfraWorks - which was not available during the planning phase - we can propose site design and road layout with GIS information. With Revit Parts - which was not available during the design phase - we can slice a model easily with sketch lines to produce the lift models for the concrete pouring sequence.With BIM 360 cloud services - also newly available - we can work better across regions and continents for design collaboration.Integrating these BIM tools with Augmented Reality and Virtual Reality technologies, we can now better visualize our design during the construction process. This presentation will present a "what if" scenario, to study how the design of this mega-project would proceed today, and to propose a new design template for the future.
Take your first steps into the world of machine learning. Learn how a neural network can be used to dramatically speed up the removal of noise in ray traced images. In this lab you will learn about noise in rendered images, use a network trained to denoise sample images, and iterate and modify parameters improving the quality of the denoiser. By the end of the lab, you will have the tools and the knowledge to build your own AI accelerated denoiser.
Learn how shotgun is a social design tool for the studio. How do we design for the future with tools of the future? <br/><br/>Join us to get a glimpse of our latest technical preview and learn about how Autodesk envisions Shotgun in the Design Studio.
Virtual reality (VR) is a game changer for collaborative design review. VR technology is now at a quality level that gives designers confidence to make design decisions virtually. Designers and engineers can explore virtual models and design variations at full scale before physical models get built. Multiple users can collaborate across multiple remote locations. This talk will cover innovative immersive VR technology with VRED software and Forge Platform. Hear firsthand from Faraday Future about how they are capitalizing on VR to solve design review challenges and bring cars to market faster at lower cost. The future of automotive design visualization is here. This session features VRED and Forge.
One of the main development efforts regarding Autodesk CFD software has been to reduce time that users spend on the tasks of altering geometry and meshing. There have been several new major features and tools added to the product as part of this focus. The aim of this class is to inform and teach about how to gain productivity and greatly reduce your model-preparation time using these new tools. This class will include instructional demonstrations on how to use the new Surface Wrap tools, Model Assessment Toolkit, and SimStudio Tools for Autodesk CFD software. We will show a live demonstration of these tools in action. There will also be some demonstration of further enhancements for geometry and meshing available in the Autodesk CFD 2017 Beta software scheduled to be available at the time of Autodesk University 2015.
With Autodesk, Inc., solutions, designers and engineers can use virtual models to explore, review, and fine-tune design variations. This talk will cover advanced visualization and design review workflows, including immersive virtual reality design review using head-mounted displays and tracking technologies with VRED Professional software; large-screen powerwall review using high-performance VRED ray-tracing clusters; and collaborative web/mobile design review solutions based on VRED Server.
Do you know VRED software? It is primarily used by the automotive industry for 3D visualization, virtual prototyping, and CGI (computer-generated imagery) production. But can this tool be used with Autodesk, Inc.’s, Media & Entertainment packages or be integrated into your current CGI pipeline? In this lesson, Lukas Faeth, product manager for VRED, will show you how to combine both worlds to create the most compelling imagery through virtual photography.
This course will provide an overview of VRED Professional software’s API, with a focus on how to create custom user interfaces. Topics will include the various VRED software products and the level of API support for each; an introduction to Python scripting programming; instructions on how to use the VRED Professional software’s API; and instructions on how to integrate your Python code into VRED Professional software. We will also cover what's new in the VRED Professional 2016 software’s API; an introduction to PySide software; an example of VRED Professional software custom user interfaces using PySide; and how to control VRED Professional software from a web browser, as well as other topics.
This lecture will cover the current visualization process in the automotive sector and the integration into the product development process. On this basis, a great future scenario shows and explains the benefits of high-quality visualization to the department’s development, production, and sales.
The presentation will show a live demonstration of the workflows used for creating an animation in 3ds Max software and in Maya software, including how to prepare them and export the data in order to import them into VRED software for doing a real-time visualization. The live demonstration will show examples of classic keyframe animations, cloth-like vertex animation, and character animation from 3ds Max software and Maya software to VRED software.
Augmented reality—or supplementing real-life experiences with computer-generated images (think Google Glasses)—is a rapidly evolving market. A recent study released by CCS Insight predicts that the augmented-reality hardware market alone will reach $4 billion by 2018. As design studios consider how they can become more inventive and effective in the future, augmented reality is definitely playing a role as they consider how to blur the lines between physical and digital prototypes. In this class Brian Pene, director of emerging technology at the office of the CTO at Autodesk, Inc., shares insights into the trends and new technology that his team is researching and involved with. Specifically, Brian will talk about the new types of both input and display interfaces that have recently become available, as well as the possibilities with interactive real-time 3D experiences. He’ll also talk about how you can apply this technology to design problems of particular concern to automotive design, such as the improvement of perceived quality.
VRED Server is a powerful solution that harnesses the power of VRED rendering technology and offers the possibility to enable customers to drive various custom applications with this unmatched technology, such as point-of-sale tools, configurators, visual collaboration, and so on. Learn more about this exciting solution in this class taught by Marek Trawny, the product manager of VRED.