Taylor Stein is a Fusion 360 evangelist for Autodesk, Inc., who has a background in mechanical design and engineering. He works hands-on with startups and individuals to take products from ideation to fabrication. Taylor is passionate about building relationships with the most talented designers and creators in the Bay Area, and providing them with the next generation of collaborative 3D product development software.
This intermediate class will discuss the new physical based materials [we call �Prism',] found in the cloud-rendering service and Fusion 360. We will discuss this new initiative and then take a peek into some future looking initiatives. The class will also discuss the basic material types available, how they are used and why they help achieve photorealistic design visualizations. The attendees will understand the requirements of texture creation/preparation and what makes a �good material'. They will also learn how to fully take advantage of the material models and rendering tools in the Fusion 360 app and in the Autodesk 360 cloud-computing platform.