This lab will demonstrate 3 different easy-to-use rendering options available with 3ds Max Design software. We will use an Inventor software model as a source example, but you could apply these rendering options to any other model supported by the 3ds Max Design software importer. First, we will render the model using the mental ray rendering machine's daylight system, which is one of the default rendering options. Secondly, while using one of the 3ds Max Design software sample files, we will render the model in a lighting studio setting. Finally, we will show you a simple way of loading a high dynamic range imaging (HDRI) image to use as base lighting and background for an image (similar to a Showcase software environment dome). This lab is intended for Product Design Suite software users who have a basic knowledge of 3ds Max Design software and would like to gain intermediate knowledge of rendering options. We will discuss the strengths of the mental ray and NVIDIA iray rendering engines and clarify when they should be used in production. This will be a fast-paced lab that concentrates on rendering knowledge.
3ds Max/3ds Max Design users
Marion Landry has over 18 years of experience in architectural visualization, working with a range of software that includes 3ds Max Design software and Showcase software. She has worked for various architecture firms in Vancouver, British Columbia, Canada, and on numerous projects, from concept design to high-end visualization. As a technical marketing manager for Autodesk, Inc., she focuses on the creation of technical demonstrations and workflows with 3ds Max Design software and Showcase software. She has also contributed to the writing of multiple white papers, including Daylight Simulation in 3ds Max Design 2009 (Getting Started and Advance); Using the Civil Visualization Extension for 3ds Max Design and AutoCAD Civil 3D; and, more recently, Easier Mental Ray Rendering for Designs Workflows. You can follow Marion's technical advice and tips and tricks publication on her YouTube channel and on Twitter. She also answers technical questions and offers support on the Area Showcase forum.
Inventor software is a great tool for building complex mechanical assemblies, and 3ds Max Design software is a great tool for generating visually striking rendered animations. This class will fuse the 2 software programs and cover topics related to the animation of Inventor software assemblies using 3ds Max 2015 software. Designers will learn how to import an Inventor software assembly that is going to be used for animation in 3ds Max software. They will learn strategies for building a hierarchy based on the animation requirements for the imported models. The class will step through the process of creating keyframe animation of specific moveable parts. Finally, attendees will learn about the tools that are available for editing keyframes and tweaking the overall look and timing of the animation. To complete the process, attendees will learn how to use the Quicksilver hardware renderer to configure and render an image sequence for final output.