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Steven Schain

VI5195: Using 3ds Max Design Software, Revit Software, and Iray Rendering Engine to Render Compelling Photographic Scenes

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Key Learning

Key Learning

  • Learn how to successfully link to a Revit software model from within 3ds Max 2015 software
  • Learn how to edit and apply the Autodesk library materials to a model
  • Learn how to create and configure the daylight system, and learn how to place cameras using the rule of thirds and diagonals to create compelling images
  • Learn how to adjust scene exposure to establish the optimum light levels and render a scene using the iray renderer

Materials

Materials

Description

Description

This lab will introduce designers to the real-world use of, and best practices for, rendering Revit software models using 3ds Max software and the NVIDIA iray rendering machine. Learn key techniques for working with Revit software models inside of 3ds Max software, and discover what it takes to render photographic-quality images using the iray rendering machine. Explore the creation and application of the Autodesk, Inc., library materials to quickly create surface textures. Utilize the daylight lighting system to simulate outdoor lighting. This class will introduce the use of traditional architectural photographic techniques and composition for the creation of compelling images. Learn how to control the camera through the use of composition techniques like the rule of thirds and the diagonal method. Use 3ds Max software exposure controls to adjust the scene exposure, and then set up and render using the iray rendering machine. See how you can get ahead of the competition by creating visually compelling, photorealistic renderings using photographic compositions and the iray rendering machine.

Target Audience

Target Audience

3ds Max/3ds Max Design and Revit users looking to increase the level of realism of their architectural renderings when using 3ds Max/3ds Max Design.

Speakers

Speakers

Steven Schain

Steven Schain graduated from Rochester Institute of Technology with a degree in film and animation in 1989, and he received a degree in entrepreneurship in 2011 from Asheville-Buncombe Technical Community College. Steven opened Spectralight Images, LLC, in 1989 to deliver 3D training and animation. Steven moved to Florida in 1990, where, as vice president of Computer Animators Plus, he began teaching 3D at Seminole State College of Florida. His love of art inspired him to open Gallery 611 in 1997, and he formed the Orlando Visual Artists League in 2000, remaining as president until 2004. In 1998 he became a training specialist for Autodesk, Inc., and he has contributed to Autodesk's certified training material for 9 releases of 3ds Max software. He was a co-developer of the Autodesk Certified Instructor Program and of 3ds Max software's fundamental standards. Now he develops 3ds Max and Maya training courseware for CADLearning's online training. Spectralight Images provides training in 3ds Max software, Maya software, and AutoCAD software. Steven teaches classes for end users, companies, Autodesk University, and others. Past trainees include The Walt Disney Company, Guess, the United States Army, and more. He opened Spectra3D in 2014 as a sales and support company for the Stratasys 3D printer.

Tod Stephens

Tod Stephens obtained his Bachelor's degree in Electrical Engineering from Cleveland State University and a Master of Science degree in Education and Technology from Walden University. He's been working in the CAD and Visualization field for over fifteen years and is currently involved in conducting training, customization and implementation of AutoCAD, Revit, Inventor, Plant 3D, Factory Design and 3ds Max Design. Tod was part of a team that was recently awarded a US Patent for a virtual chewing simulation tool for use in the Dentistry field.

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Tags

Published

  • 2014
  • VI5195
  • AU Las Vegas

Software

  • 3ds max, Revit for Architects

Industry

  • Media and Entertainment

Topics

  • Visualization
  • Animation
  • and Entertainment