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Steven Schain

VI5194-L: Integrating Water Elements into Architectural Renderings Using Particle Flow

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Key Learning

Key Learning

  • Learn how to create Particle Flows to simulate fountains and other water features
  • Learn how to use space warps to create custom effects with particle flows
  • Learn how to add Point Cache to effectively work with large numbers of particles
  • Learn how to apply materials and render particle systems using the mental ray renderer

Description

Description

Many architectural structures incorporate a water feature as a prominent visual component of the structure. This class will explain how to implement the Particle Flow system in 3ds Max software for architectural use. We will take you through the creation of water fountains, waterfalls, and other water features that architects like to use. We will cover the creation of Particle Flow networks to simulate water flow, and we'll discuss the use of space warps to affect the motion of the particles. We will also examine the Point Cache and particle rendering.

Target Audience

Target Audience

3ds Max\3ds Max Design and Revit users looking to learn more about implementing particle flow into their architectural animations.

Speakers

Speakers

Steven Schain

Steven Schain graduated from Rochester Institute of Technology with a degree in film and animation in 1989, and he received a degree in entrepreneurship in 2011 from Asheville-Buncombe Technical Community College. Steven opened Spectralight Images, LLC, in 1989 to deliver 3D training and animation. Steven moved to Florida in 1990, where, as vice president of Computer Animators Plus, he began teaching 3D at Seminole State College of Florida. His love of art inspired him to open Gallery 611 in 1997, and he formed the Orlando Visual Artists League in 2000, remaining as president until 2004. In 1998 he became a training specialist for Autodesk, Inc., and he has contributed to Autodesk's certified training material for 9 releases of 3ds Max software. He was a co-developer of the Autodesk Certified Instructor Program and of 3ds Max software's fundamental standards. Now he develops 3ds Max and Maya training courseware for CADLearning's online training. Spectralight Images provides training in 3ds Max software, Maya software, and AutoCAD software. Steven teaches classes for end users, companies, Autodesk University, and others. Past trainees include The Walt Disney Company, Guess, the United States Army, and more. He opened Spectra3D in 2014 as a sales and support company for the Stratasys 3D printer.

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Tags

Published

  • 2014
  • VI5194-L
  • AU Las Vegas

Software

  • 3ds max, Revit for Architects

Industry

  • Media and Entertainment

Topics

  • Visualization
  • Animation
  • and Entertainment