Inventor software is a great tool for building complex mechanical assemblies, and 3ds Max Design software is a great tool for generating visually striking rendered animations. This class will fuse the 2 software programs and cover topics related to the animation of Inventor software assemblies using 3ds Max 2015 software. Designers will learn how to import an Inventor software assembly that is going to be used for animation in 3ds Max software. They will learn strategies for building a hierarchy based on the animation requirements for the imported models. The class will step through the process of creating keyframe animation of specific moveable parts. Finally, attendees will learn about the tools that are available for editing keyframes and tweaking the overall look and timing of the animation. To complete the process, attendees will learn how to use the Quicksilver hardware renderer to configure and render an image sequence for final output.
Intermediate level Autodesk Inventor and 3ds Max/ 3ds Max Design users looking to animate and render Inventor assemblies in 3ds Max/ 3ds Max Design.
Steven Schain graduated from Rochester Institute of Technology with a degree in film and animation in 1989, and he received a degree in entrepreneurship in 2011 from Asheville-Buncombe Technical Community College. Steven opened Spectralight Images, LLC, in 1989 to deliver 3D training and animation. Steven moved to Florida in 1990, where, as vice president of Computer Animators Plus, he began teaching 3D at Seminole State College of Florida. His love of art inspired him to open Gallery 611 in 1997, and he formed the Orlando Visual Artists League in 2000, remaining as president until 2004. In 1998 he became a training specialist for Autodesk, Inc., and he has contributed to Autodesk's certified training material for 9 releases of 3ds Max software. He was a co-developer of the Autodesk Certified Instructor Program and of 3ds Max software's fundamental standards. Now he develops 3ds Max and Maya training courseware for CADLearning's online training. Spectralight Images provides training in 3ds Max software, Maya software, and AutoCAD software. Steven teaches classes for end users, companies, Autodesk University, and others. Past trainees include The Walt Disney Company, Guess, the United States Army, and more. He opened Spectra3D in 2014 as a sales and support company for the Stratasys 3D printer.
This lab will demonstrate 3 different easy-to-use rendering options available with 3ds Max Design software. We will use an Inventor software model as a source example, but you could apply these rendering options to any other model supported by the 3ds Max Design software importer. First, we will render the model using the mental ray rendering machine's daylight system, which is one of the default rendering options. Secondly, while using one of the 3ds Max Design software sample files, we will render the model in a lighting studio setting. Finally, we will show you a simple way of loading a high dynamic range imaging (HDRI) image to use as base lighting and background for an image (similar to a Showcase software environment dome). This lab is intended for Product Design Suite software users who have a basic knowledge of 3ds Max Design software and would like to gain intermediate knowledge of rendering options. We will discuss the strengths of the mental ray and NVIDIA iray rendering engines and clarify when they should be used in production. This will be a fast-paced lab that concentrates on rendering knowledge.