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Key Learning

Key Learning

  • Learn how to differentiate good renderings and photographs from bad ones
  • Discover the 3 principles of photography
  • Discover the 4 rules of photography composition
  • Discover at least 4 photographic phenomena and how they affect images

Materials

Materials

Description

Description

It's not enough to know how to create striking 3D renderings; you have to make images that really sell. To effectively sell your renderings, you need the knowledge of a photographer. This class will introduce worthy architectural photography principles and show you how to apply them to 3D renderings. You will learn how to translate good image composition, lighting, and staging to your renderings. This class will also discuss photographic phenomena (such as vignetting, barrel distortion, and glare), and we will cover how to fine-tune these photographic flaws to your advantage to create compelling visualizations that really sell.

Target Audience

Target Audience

Architects, 3D Artists, Photographers, Designers, Graphic Artists, 3ds Max\ 3ds Max Design

Speakers

Speakers

Ramy Hanna

Ramy Hanna is a partner and 3D artist at TILTPIXEL. He has been in the architectural visualization industry for the last decade, creating mostly architectural renderings and animations. He is familiar with various 3D software systems and a variety of rendering engines. He also dabbles in architectural photography and has won several design awards, including American Institute of Architects (AIA) Design Awards. He has also presented at several speaking engagements, including Autodesk University, the Revit Technology Conference (RTC), and VisDay. Ramy is an online instructor for The Gnomon Workshop and Blackspectacles.com. Since 2009 he has helped the 3ds Max Team by offering input on the design of 3ds Max software. In 2003 Ramy was involved in an animated short nominated at the SIGGRAPH Conference. In 2006 AMC Theatres' movie theaters nationwide screened the film.

Related Classes

Related Classes

Tags

Published

  • 2014
  • VI5123
  • AU Las Vegas

Software

  • 3ds max, 3ds max

Industry

  • Media and Entertainment

Topics

  • Visualization
  • Animation
  • and Entertainment