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Brian Mathews

BO2280: The Seven Technology Trends of Design: How Rip-Mod-Fab Changes Everything

(Duration 01:10:37)

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Key Learning

Key Learning

  • Demonstrate some of the technology previews available from Autodesk Labs
  • Consider how technology might solve client and design issues in new ways
  • Use newly available technology as a way to find competitive separation from peers and competitors
  • Prepare for a future where new technology changes the way we can imagine, design, and create

Description

Description

The impulse to design is universal, but the tools for changing our world have been limited. Recent technology trends are changing how professionals design and how non-professionals will participate in the design process. This class explores the technology trends that are revolutionizing the design process—from reality capture to infinite computing to software-defined manufacturing. We will explore the post-industrial revolution of Rip-Mod-Fab from nano-scale manufacturing and genetic buildings to terraformed landscapes. These technologies offer new opportunities to tackle our toughest challenges and democratize design. With examples from Autodesk and others, we will explore how new design technology will change the way we can imagine, design, and create a better world. This class touches on cloud computing, innovation, reality capture, trends, and design leadership.

Target Audience

Target Audience

Dir/VP/CxO, Owner/Principal, Strategic thinkers, organizational leaders, technology managers, and early adopters who are interested in planning for future technology shifts in design

Speakers

Speakers

Brian Mathews

As Autodesk VP Reality Capture, Brian Mathews heads the team enabling designers, engineers, and digital artists to incorporate the physical world into digital models and simulations. Reality capture involves 3D laser scanning, augmented reality, photogrammetry, computer vision, reverse engineering, and other sensor techniques. Previously, he was VP of Autodesk Labs, a showcase of innovative design technology. He held Software Architecture and Management positions for collaboration solutions, data publishing, and the graphics engines used in AutoCAD, 3DS MAX, and DWF viewers. Prior to Autodesk, he was the Chief Architect at Buzzsaw.com, the largest collaboration tool for the construction industry, and held technical positions at Sun Microsystems and Ithaca Software. He has Bachelor’s and Master’s degrees in Electrical Engineering from Cornell University and holds a variety of patents covering data compression, graphics, SaaS, printing, and design collaboration.

Related Classes

Related Classes

Tags

Published

  • 2012
  • BO2280

Software

  • None
  • Autodesk 123D

Industries

  • Other
  • Other Manufacturing
  • Buildings

Topics

  • Business Ops
  • CAD Management and IT