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Roland Reyer

DG2567-P: Autodesk® Maya® Scripting: MEL™ and Python

(Duration 01:29:18)

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Key Learning

Key Learning

  • List the differences between MEL and Python
  • Explain the limitations of MEL
  • Use basic MEL/Python commands
  • Write your own MEL scripts

Materials

Materials

Description

Description

The script language MEL (Maya Embedded Language) is not only a feature of Autodesk Maya software, it is the foundation. Every function in Maya is a MEL command that can be accessed using menus, icons, buttons, marking menus, and other controls. In this class, we will cover MEL concepts, the possibilities and limitations of this scripting language, and the differences in the Maya API. We will work through some examples, and discuss the differences between MEL and Python and explain the advantages of using Python for Maya.

Target Audience

Target Audience

End User, Maya users who have not yet tried to use MEL/Python in their daily work

Speakers

Speakers

Roland Reyer

Roland Reyer has started in 1992 as an Application Engineer at Wavefront Technologies GmbH in Germany. He became an industry expert for the entire product portfolio of Wavefront Technologies, later Alias | Wavefront, Alias and finally Autodesk. In his role as an application specialist he tested, demonstrated and trained Maya from its very first version. With 20 years product and market experience, Roland now works at Autodesk as a Solutions Engineer for Maya, Maya Composite, Mudbox and Motionbuilder thoughout Europe.

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Tags

Published

  • 2012
  • DG2567-P

Software

  • Autodesk Maya
  • Autodesk Maya Entertainment Creation Suite

Industries

  • Games
  • Film & TV
  • Advertising, Publishing & Graphic Design

Topics

  • Technical Director
  • Digital Entertainment Techniques
  • Customization and Programming