Universities set up relationships with companies as a way to bring real-world experience to the students. The students get a better understanding of production needs, practical working experience, and production credit prior to graduation. The university gets support from a production house and a connection to benefit future students. For the production company, this provides an increased labor force, an opportunity to share work practices, and potential employees after graduation. There are opportunities to make a successful connection and provide students great hands-on experience while in school, along with some pitfalls. During this class, we will talk about how to work effectively with production houses in a university setting and cover some of the pitfalls you may encounter along the way.
Pete Bandstra is Program Director for 3D Arts degree program, which includes Computer Animation Bachelor Degree and Game Art Bachelor Degree programs at Full Sail University. Taking the role of Program Director over the associates degree for Computer Animation, Pete would design and launch the Bachelor degree in 2006, followed by Game Art Bachelor degree in 2008.
Working the last 18 years educating the students inside the classroom, as well as serving as a professional freelance educator. Pete was honored with the prestigious Full Sail University Top Gun Award in 2001.
Pete worked as a freelance visual effects artist throughout Florida, generating 3D content for commercials projects, sporting events, and for Johnson Controls in Cape Canaveral Space Center.
Pete earned a Bachelor degree in Organizational Management from Ashford University, as well as an Associates of Science in Recording Engineering from Full Sail University.
"Virtual theater" is defined in a number of ways. This class includes examples of many options for theater and provides descriptions of the tools and techniques used for a number of productions. The examples include both totally virtual productions and productions that combine the digital and the physical.
Is your computing environment slowing you down? Interested in seeing a workstation with the performance of a desktop? Is your current laptop too heavy? Is a laptop still too bulky for your needs? If you said yes to any of these questions, you don’t want to miss this class. See the latest line of Lenovo® mobile computing products, including laptops, ultrabooks, and tablets. Case studies and usage scenarios will show you how to maximize IT investments to optimize portability and usability to meet your needs.
In this class, we will clearly identify the differences between consumer-level and professional graphics cards. You will learn about the key differences and how to identify your needs. We will explain how graphics memory works and how it impacts your workflow. We will also define graphics technologies, such as OpenGL and OpenCL.
There are several reasons why a workstation makes sense. Workstations are for professional users and they deliver the stability and reliability users count on to deliver results. Workstations provide users with expanded graphics and memory and processing capabilities that are not available on desktop computers and mobile platforms. When producing the right answers in a timely fashion is critical to your business' success, a workstation is the easy and correct solution. Workstations are certified by Autodesk to make selecting and integrating the right solution a breeze. Whether you are buying or recommending, this class can help you select the right hardware. This class will provide you with the information and the resources to make the recommendations and decisions.
The script language MEL (Maya Embedded Language) is not only a feature of Autodesk Maya software, it is the foundation. Every function in Maya is a MEL command that can be accessed using menus, icons, buttons, marking menus, and other controls. In this class, we will cover MEL concepts, the possibilities and limitations of this scripting language, and the differences in the Maya API. We will work through some examples, and discuss the differences between MEL and Python and explain the advantages of using Python for Maya.