This class focuses on helping teachers becoming familiar with the design thinking process and the Autodesk® VEX® Robotics Curriculum and how they are used in the classroom. The goal of the class is to help teachers take the role of "guide on the side" and to become comfortable with knowing the learning and teaching the resources that are available in the Digital STEAM Workshop without becoming a software expert. History has proven that focusing on the picks and clicks of one specific software program will not help teachers feel comfortable in exploring technologies new to them, such as our media and entertainment products, and will overwhelm teachers new to technology, leaving them confused and disengaged. Find out how to use this interactive website to teach robotics.
Junior high, high school, or post-secondary teachers who want to teach robotics using Autodesk Inventor and VEX Robotics
Name: Brian Stevenson
Current Position: High school teacher from Cheyenne Central High School in Cheyenne, WY. SkillsUSA Advisor and Assistant Track Coach
Education: Master’s degree in Computer Technology
Experience at AU: Attended AU for the past 5 Years.
Speaker at AU in 2010 “creating Mars rover using Vex Robotics”
For the past fifteen years, I have taught mechanical and architectural design using
Autodesk products. My students use Autodesk Inventor, Revit Architecture, 3ds
Max software , and the VEX Robotics Design System. My students compete in a
variety of Skills USA competitions, achieving national recognition for their success.
I am also a member of the Autodesk Secondary Educator Advisory Council.
Most recently I spoke at the 2012 OTC convention in Las Vegas. My topic was
“Opportunities Beyond the Traditional Drafting & Engineering Courses”
I am currently working with Autodesk and Vex Robotics to create a new curriculum for use on Digital Steam.
In many cases, the bill of materials is the most important part of your drawings when it comes to communicating within and outside your corporation. This class will examine the power of the bill of materials (BOM) produced by Autodesk Inventor software. We will explore the interface and examine how the BOM is built and maintained. We will explain the 2 BOM types as well as how the BOM structure impacts what you see in both the assembly BOM and the drawing parts list. We will show you how to use quantity and part number merging to build cut lists and other types of parts lists. Finally, we will explore how the bill of materials can be exported to a neutral format and used in other systems and see how the Inventor bill of materials compares to an item master created using Autodesk® Vault Professional software.
Design-centric curriculum (DCC) is an alternative learning pathway that was established 2 years ago at the National University of Singapore (NUS) in response to the increasing demand from the industry for engineering graduates who are able to think creatively, define problems, and work across disciplines in a multidisciplinary team. Design-thinking as a technique to develop innovative solutions to a set of problems defined by the students forms the backbone of the curriculum. This alternative curriculum consists of students working in a team on a multi-year, multidisciplinary project that is the main learning vehicle in DCC and is aimed at developing certain desired traits in our students. We will cover the types of formative and summative assessment that were developed by the DCC team to assess the achievement of our students, and we will share with the audience our philosophy, methodology, and experience in the development of the assessment method that was adopted.
With the advent of ways to visualize ideas, develop design solutions, and rapidly prototype using digital software technologies, traditional ways of teaching industrial design in the classroom environment are lately being questioned by educators, employers, and students. The intent of this class is to present a curriculum model for teaching industrial design using digital software technologies as and where applicable. We will cover courses demonstrating the incorporation of digital software technologies for ideation, modeling, project management, drafting, prototyping, analysis, and injection mold design. Successful integration of this curricular effort into the discipline of industrial design is important for bridging the gap between education and industry expectations. Select academics and industry professionals will join us in a panel format to share their reactions to the curriculum model as well as to provide insights, experiences, and validations.
Top down, bottom up, skeletal modeling, multi-body master part—if you are having difficulty turning your part models into assembly models do not despair! There are many alternative assembly techniques that can help you to produce great results. This class is for drafters who have made their way through a basic Autodesk Inventor software training course, but who are having difficulty using Inventor in production, particularly on bespoke, one-off projects. This class focuses on "alternative" assembly modeling techniques in Inventor that can help you build unique, fully parametric models quickly and simply without the nightmare of assembly constraints and circular adaptive references. This class will benefit drafters from all engineering and manufacturing industries. Attendees should have working knowledge of Autodesk Inventor. If you produce bespoke, unique, one-off digital prototypes—this class is for you.
This class will focus on how students age 10 to 20 are taught to use Autodesk® digital design technologies to design and make creative products and working prototypes that address a variety of needs. We will demonstrate methods for a creative design process and explain how metacognitive thinking skills have been applied in the classroom. We will also discuss our methods and the results of action research carried out on a range of mixed-ability students across the age range.
Top down, bottom up, skeletal modeling, multibody master part—if you are having difficulty turning your part models into assembly models, do not despair! There are many alternative assembly techniques that can help you produce great results. This class is for drafters who have made their way through a basic Autodesk Inventor software training course, but who are having difficulty using Inventor on large, bespoke, 1-off projects. This class focuses "alternative" assembly modeling techniques in Inventor that can help you quickly and simply build unique models, without the nightmare of assembly constraints and circular adaptive references.
This class will focus on the use of SAP software to manage complex design information from within Autodesk Inventor software. You will discover how Inventor can be integrated with SAP to provide a functional engineering platform. Discover how you can use your Autodesk Inventor software assembly structures to easily create and assign SAP materials and bills of materials (BOMs). These can then be used downstream for production planning and procurement activities, thereby synchronizing your engineering data directly to your overall manufacturing process. You will also learn how you can use BOM functionality in Autodesk Inventor so that engineering intent is always reflected in your production BOM.
Meet with electric utility industry peers to discuss the intricacies of substation design. Find out how other utilities are using design resources. Compare workflows. Share successes, failures and challenges. Benefit from others' experience. Share ideas for improving processes. The more knowledge we have, the better we can design substations.
In this class, you will learn what Autodesk Inventor iLogic is and how it works. This Autodesk Inventor software feature enables you to standardize and automate design processes, providing a simple way to capture and reuse your work. You do not need to be a developer to use iLogic—you only need to know how to use Inventor. We will show you how to approach a new project with iLogic, analyze problems, and define new standards and templates to create not a product but a product family whose only purpose is to improve productivity. You will learn to manage Inventor objects easily and to drive components into an assembly to change their behavior. We will start with a simple rule and work up to creating your own rules. We will also share our experience with customers who have improved their skills and overall productivity, enabling them to move from 1 project to 40 projects in only 1 month of work.
Autodesk® Inventor® software contains a powerful functionality called "representations" which controls the appearance of your model and aids in performance. Representations should become part of your standard practice, especially with large assemblies, and are an important component for controlling how your drawing views are presented.
In this class, we will present several workflows for customizing Autodesk Inventor software Content Center libraries. The topics we will cover are based on the most common questions from Inventor users about customizing Content Center libraries. We will focus on the Material Guide and how to transfer family properties in custom properties; synchronize part number and description; and set the file name, browser display name, and part number for Content Center parts on insertion. We will also cover editing Content Center standard and custom family templates and updating the components already inserted.
Are you getting tired of trying to squeeze 50 pounds of information into a 20-pound sack? Do you feel you are not reaching the students you want to in your classes? When Richard Hutchinson, Texas A&M Senior Lecturer of Engineering Design Graphics, participated in the Autodesk Certified Instructor program, he had no idea how well his students (about 600 per year) would perform once he applied the techniques learned through the Autodesk Professional Excellence Program to his classroom curriculum. He and his counterparts have seen significant headway in student performance and application. Come and hear about some of the techniques and tips that you can implement in your classroom to help increase your students' ability to absorb technical knowledge and apply it to their projects at an accelerated pace.