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DG2442-P: Advanced Character Tools and Systems in Autodesk® 3ds Max®

(Duration 01:26:42)

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Key Learning

Key Learning

  • Construct expandable and customizable character systems
  • Explain controller stacks and list dynamic methods of use
  • Describe the tools and systems used in 3ds Max for character setup
  • Develop character systems using MAXScript

Description

Description

Autodesk® 3ds Max® software provides a comprehensive and flexible set of tools for developing character animation rigs and systems. This class will focus on taking it to the next level by exploring advanced features for developing character rigs and systems. We will use MAXScript to develop tool sets that help you create custom reusable character systems. The class will introduce you to new ways of thinking that enable character technical directors to provide character rigs with depth. Attendees should have prior knowledge of rigging in 3ds Max.

Target Audience

Target Audience

End User, Anyone who has some experience with character rigging and wants to enhance their skill set with new and powerful rigging ideas

Related Classes

Related Classes

Tags

Published

  • 2012
  • DG2442-P

Software

  • Autodesk 3ds Max

Industries

  • Games
  • Film & TV
  • Education

Topics

  • Technical Director
  • Digital Entertainment Techniques
  • Advanced Visualization