Many architectural structures incorporate a water feature as a prominent visual component of the structure. This exciting class explains how to implement the particle flow feature in Autodesk® 3ds Max® software for architectural use. This class takes you through creating water fountains, waterfalls, and other water features that architects like to use. We will cover creating particle flow networks to simulate water flow and using space warps to affect the motion of the particles. We will also cover the point cache and particle rendering.
Intermediate-level 3ds Max users
Steven graduated R.I.T.'s film/animation program in 1989, and A-B Tech's Entrepreneurship program in 2011. He started Spectralight Images in 1989 to deliver 3D training and animation and moved to Orlando, Florida in 1990. In 1995, as vice president of Computer Animators Plus began teaching 3D animation at Seminole Community College. With his love of art, he open Gallery 611 in 1997, and formed the Orlando Visual Artists League (OVAL) in 2000, serving as president until 2004. In 1998 he became a Kinetix/Discreet®/Autodesk® training specialist, and has contributed to Autodesk's certified training material for 9 releases of 3ds Max®. He was a co-developer of Autodesk's Certified Instructor Program, and Autodesk's 3ds Max® fundamental standards (MEIS), and currently develops 3ds Max and Maya training courseware for CAD Learning's online learning programs for 4D Technologies. Today Spectralight Images, LLC provides 3ds Max & Maya training, and unique, glasses-free 3D advertising services.
Creating 3D visualizations using AutoCAD® Civil 3D®, Civil View, and Autodesk® 3ds Max® Design software is not just for roadways. You can take full advantage of Civil View to transfer Civil 3D content straight into 3ds Max Design and create a compelling 3D visualization that tells the story of the commercial project. Together we will go through the workflow for bringing together not only Civil 3D data but also Autodesk® Revit® software data to create rendered still shots and video flyovers of the proposed project. This class will definitely open your eyes to new possibilities for company presentations. Don't miss it!
As a part of the Infrastructure Design Suite PowerTrack, this class will focus on taking the completed project design to the next level with visualization, construction coordination, and finally, incorporating the project back into the original regional infrastructure model. This class will take models created in AutoCAD® Civil 3D® software and use them as the foundation for workflows in Autodesk® 3ds Max® Design, Autodesk® Navisworks® Manage and Autodesk® Infrastructure Modeler software. Autodesk® Vault Collaboration AEC software, and the Autodesk® 360 cloud computing platform will be used throughout the process for collaboration, analysis, and more.
O Autodesk Revit 2013 possui uma nova ferramenta de integração entre os softwares Autodesk Revit e Autodesk 3ds Max Design. Neste curso você irá aprender sobre como realizar a exportação e configuração no Autodesk Revit para renderizar cenas internas e externas no Autodesk 3ds Max Design. Aprenda dicas e truques para melhores performances de modelagem utilizando o Autodesk Revit e melhores renderizações utilizando o Autodesk 3ds Max Design.
Today clients expect to be "wowed." This means that you as a designer need to find ways to do more with your work and help your audience or clients better understand your designs and intentions. Generating compelling, interactive 3D in presentations is a way to really engage and help clients and stakeholders visualize spaces and designs, and in turn help you win more work. We'll use real-life project examples to show you how to effectively integrate a workflow that takes advantage of your existing Autodesk® Revit or AutoCAD® Civil 3D® software models to create an interactive walkthrough that is as easy and smooth to navigate as a modern video game and can be used for client, real estate, or town board presentations. We will discuss some of the challenges that designers may encounter when getting started, but how ultimately, anyone can take advantage of technology to produce professional presentations that can help build more business. Learn about available options for gaming engines to get the most value from your project intelligent models.
Discover many examples of the use of Building Information Modeling (BIM) on some large health care projects in Europe and see BIM implementation used for a new typology of hospitals developed since 2005 by Brunet Saunier Architecture in Paris. The use of Autodesk® Revit® Architecture software corresponds to the advent of this new typology of hospitals. Jacques Lévy-Bencheton, Architect and BIM Manager since 1992 in Brunet Saunier will describe his company, describe their BIM processes and workflows, and explain how the company succeeded in their transition from CAD to BIM, making them one of the leading architectural practices in France. You will learn about the following hospitals projects: Cannes, Douai, Toulon, Lagny near Disneyland, and the modular hospital of Argenteuil. You will also see a more in-depth technical presentation on the projects of the University Hospital of Geneva and the Chambery Hospital.
You know how to render, but sometimes you don’t get the results you want. Are you missing that final touch? How helpful would it be if you could change materials and lighting of your rendering without rendering it again? This class will walk you through the process of visualizing architecture inside Autodesk Building Design Suite 2013—a process that includes linking and opening Autodesk® Revit® and AutoCAD® software models into Autodesk® 3ds Max® Design software, generating renderings and render elements inside 3ds Max Design and combining these render elements into 3ds Max Composite 2013 software so you can have full control of your rendering post-production phase. Learn tips and tricks to reduce the rendering time and get the best results.
Animations typically have a polished and time-intensive connotation. However, increases in computing power and program interoperability have begun to bend this notion. This class will focus on the benefits of quick animations—animations that help designers form, shape, understand, and present a design. We will explore the methods that are required to take Autodesk® Revit® software models and move them into Autodesk® 3ds Max® software in ways that allow designers to make active design decisions. We will show quick, functional animation workflows, covering a variety of topics, including solar glare, form, constructability, programming, scheduling, and more through animation. This class hopes to show that designers can effectively study and explain their designs through fast-production animations. We will show start-to-finish methods through case studies.
A sessão irá apresentar um modelo de processo projetual, partindo de massas na Vasari, com resultados de irradiação e túnel de vento, levando essa massa para o Autodesk Revit e produzindo os projetos técnicos, com opções de posicionamento no Design Option e utilizando o Sharing coordinates, assim utlizamos o mesmo projeto em posições diferentes dentro do Autodesk Revit. Após esse processo utilizando o Autodesk 3ds Max Design retiramos a imagem final de apresentação, todo o processo utilizando o mesmo arquivo.
In this class, you will learn how to transform an Autodesk Revit mass form into a complex building. You will also learn how to link the Revit file with Autodesk 3ds Max Design software, and make changes to the model that will be reflected intermediately in the 3ds Max file. Finally, you will learn how to easily configure the parameters you need to perform a high-quality render in a few minutes.
This class is about getting the software to do what you want it to do. We will explore the way Autodesk 3ds Max software really handles animation and provides alternatives to straight key framing. Once we establish the baseline of understanding of animation in 3ds Max, we will then veer off into the world of controllers, constraints, parameter wiring, and the Reaction Manager. This class will broaden the horizons of beginning animators or animators who are new to 3ds Max.
The latest versions of Autodesk 3ds Max and Autodesk 3ds Max Design software have been recognized for their workflow enhancements, ease of use advances, and new capabilities. In this class, we will present the new features of 3ds Max 2013 and 3ds Max Design 2013 with exploration of Nitrous accelerated graphics core improvements, tabbed viewport layouts, MassFX updates, and the mCloth module, workflow improvements, interoperability with Adobe® After Effects® software, NVIDIA® iray® 2.0, the Autodesk® Revit® interoperability update, and more. We will also be sure to look at the latest benefits for subscription customers.
This class explores some very useful but little-known scripts and plug-ins for Autodesk 3ds Max software that can dramatically improve your workflow without having to write a custom script or app. We will cover animation tools, modeling scripts, 1-off tools that can eliminate modifiers off of multiple objects, and more. Additionally, we will explore some of the free resources that are available to 3ds Max artists and help identify worthy and reliable repositories for these tools.